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map failed to load
Posted: Wed Jan 04, 2006 6:15 pm
by windowsrookie
i ftp into my xbox and put turf in modded maps. then i use dothalo to apply the tarf.ppf i got from here. i then resign tarf in modded maps with the tf6-halo 2 thingy.
but every time it sais it can't load the map. what have i done wrong?
Posted: Wed Jan 04, 2006 6:21 pm
by FReAK
mabye you spelled turf wrong? lol... tarf...
Posted: Fri Jan 06, 2006 2:09 pm
by rusty
you have to use cmr, not the encryptomatic
encryptomatic=old maps
cmr= new maps
it works for me
Posted: Fri Jan 06, 2006 2:10 pm
by Fantom13
You dont even need to use the Encryptomatic. Most modding programs nowadays include a Resign tool. I think there should be a modding tool that has dual resigners. One for the old maps, one for the download content maps.
Posted: Fri Jan 06, 2006 11:16 pm
by sg57
this is what i do whether i made the mod or have a .ppf
-apply/mod the hell outta the level until ur done
-open up dothalo even if u didnt use it to mod
-open map, fix encryption in dothalo
-close map and exit dothalo
-open up coolspots map resigner
-resign the map
-open up samesig2
-resign it that way (it requires u have the non modded map of the map u modded)
-ftp it and it should load, even if it crashes ur xbox!
i just am basically doing a double resign JUST to make sure all goes through smoothly so i dont have to ftp the same thing twice just to see iuf it loads, letalone if the mods are as i wanted them!