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burial mounds glare
Posted: Thu Dec 15, 2005 6:53 pm
by nifebender
is there a way to remove the glare from the map? im skinning burial mounds and the sun makes parts of the skin blinding.
Posted: Thu Dec 15, 2005 8:40 pm
by Enano
well if you just want to remove the sun goto scenario and null out the suns lens, if its not in scenario then its in sky's
Posted: Tue Dec 20, 2005 12:05 am
by nifebender
im having the same prob with my turf map now. i apply a skin to the fronts of the store and when you look at it it blinds you. i nulled out the lens for the sun and it is still the same. how do you make it so there is no glare on the map?
Posted: Tue Dec 20, 2005 7:51 am
by Talin64
that is a shader issue
Posted: Tue Dec 20, 2005 11:33 am
by nifebender
any idea what it is?
Posted: Mon Dec 26, 2005 9:31 pm
by nifebender
somone told me its a cubmap thing, is that right?? if so how do i change the cubemap to work right?
Posted: Tue Dec 27, 2005 1:56 pm
by chaz420
just play around w/ it untill you get it right
You cant have something original if you follow tutorials or people tell you
Posted: Tue Dec 27, 2005 7:03 pm
by nifebender
i dont know what the cubemap is or where to find it though, i need to kow what to do before i make my own style