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noob q of the day

Posted: Sun Dec 04, 2005 10:02 am
by Frowben
How do I add a new map to the main menu without replacing the original. If I need something specific, you name it I'll download it so anything will help. Thanks a lot.

Posted: Sun Dec 04, 2005 10:26 am
by Saber_8
this question has been answerd about 100 diffrent times but since im in a good mood ill tell you.

rename the map file to wateveryou want

then open the mainmenu.map file in dot halo and go to the matg global tag and open that up

from the tag editor drop down box select 12
then where it says -1 switch that to like 400
where it says 0 at the bottom change that to 401

then name your map and add a description

next to where it says scenario name put
scenarios\multi\(your map name)\(your map name)

the save it encrypt and ftp it back to the box
i think thats all if not im sry

Posted: Sat Dec 10, 2005 9:03 pm
by Chaos Mist
thank you dude this isn't my forum but it still answered a question that i was going to ask

p.s. if my sig is to big let me no moderators i'm new

Posted: Sat Dec 10, 2005 9:24 pm
by hellknight
Chaos Mist wrote:thank you dude this isn't my forum but it still answered a question that i was going to ask

p.s. if my sig is to big let me no moderators i'm new
Yeh it is a bit big anyway heres a full tut explaining what to do.By no means was this tut written by me it was written by farklem.

Adding new Multiplayer Maps to the main menu in Halo 2:
For this example I will use Zanzibar. The new version of H2Edit (now named DotHalo) will do all this easily when I release it but till then just follow this tutorial.


1. Rename zanzibar.map to whatever you want (lets just say mymap.map)

2. Open mymap.map in a hex editor
3. Goto offset 0x1bc. You should see "scenarios\multi\zanzibar\zanzibar" as ASCII. Change this to "scenarios\multi\mymap\mymap" and put in 0's to remove the rest of the original string.


4. Now open mainmenu.map in H2Edit, Ch2r or, Project ADI.
5. Click on the "matg" (Globals) tag. In the tag editor, click on the Multiplayer Maps combo box. You will need to find an open map space (if you haven't added a map before, map 12 is the first open one) which will have the value -1.
6. Put a value that has not been used. For example 450.
7. Now fill in the name and description that will show up in the MP map menu.
8. For Scenario Name put in the same thing you did in step 3 (In this case "scenarios\multi\mymap\mymap")
9. For Next Value put the same number you put the same value as your map (450 in our case).

10. Now fix the signature for mainmenu.map.
11. FTP mainmenu.map and mymap.map to your xbox overwriting the originals.

When you load the game and go to the MP map selection screen, you should see your new map and be able to play it. If you have any questions or comments, please feel free to ask :)

Created by farklem in association with Group Bocked

Maybe this could get stickeied to keep some of the spam out of forums.

Posted: Sun Dec 11, 2005 1:53 am
by Saber_8
hex editing isnt necisary i do it fine without it yet everyone thinks it si for some stupid reason

Posted: Sun Dec 11, 2005 8:35 am
by Fantom13
Yea....Your sig isnt THAT big..... :roll: Only maybe 140 too big for width, and 360 too big for height.

Posted: Sun Dec 11, 2005 9:47 am
by hellknight
Well I figured I would add it in here just for the info.