how do you do.........(3things)

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
hoa





Posts: 17
Joined: Fri Jan 14, 2005 1:56 pm
Location: brisbane

how do you do.........(3things)

Post by hoa »

1st: secondary fire like as soon as you fire another projectile comes out automaticly
2nd: changing the model of vehicle, i can ghange models for weapons cuz i see the tag in the dependices/loneids/reflexives windows but i dont see it in the window fo rvehicles
3rd: im a bit noob to modeling so i use wings 3d, how do you ad colour to a model
thanks hoa
the hero





Posts: 66
Joined: Thu May 26, 2005 6:09 am
Location: Somewhere under this island

Post by the hero »

1st: I don
jamesr66a




Miner

Posts: 250
Joined: Sat Jul 30, 2005 9:17 am

Post by jamesr66a »

2: There is also a loneID in the vehi tag for model.
hellknight




Coagulator Wordewatician 250

Posts: 433
Joined: Tue Apr 26, 2005 11:05 am

Post by hellknight »

jamesr66a wrote:2: There is also a loneID in the vehi tag for model.
That doesnt normally work the way i did it was change the model in the hlmt tag.

An easy way to create a brand new vehicle to spawn.

Open insolence.

Now if u want a new vehicle the easiest way is to duplicate the [hlmt] of lets say the warthog. Then duplicate the warthogs [mode] tag. Then duplicate the warthog [vehi] tag.

Now rename each duped tag to whatever u like.

Now open the warthogs [vehi] goto the blue dependancies reflexive to the left and swap it [hlmt] Object Properties with the duped Hog [hlmt] with the one u just renamed.

Now goto that [hlmt] and find Change Plugin goto swapper and find its [mode] dependancy and swap it with the duped hogs [mode] tag u just renamed.

Now goto that [mode] tag and just mess around with the shaders make it look kool.

Now goto the [itmc] of the hog and just swap it to the duped [vehi] tag.

Now fix encryption and ftp back to your xbox.

Now u have a new hog just create a new [itmc] for the hog and give it a spawn and now u have brand new vehicle
Image
User avatar
Fantom13





Posts: 907
Joined: Sat Aug 27, 2005 7:07 am
Location: Niagara Falls

Post by Fantom13 »

Easy, but good tutorial.
Back after more then a year away from the modding community.
hellknight




Coagulator Wordewatician 250

Posts: 433
Joined: Tue Apr 26, 2005 11:05 am

Post by hellknight »

Well it also works for model injections too just dont dupelicate the model and use your injected model in its place.

But if u made a new banshee model u need to use the banshee hlmt.

If u made a new hog model u have to use the hog hlmt.
Likewise for the ghost and tank.
Image
modder4321





Posts: 118
Joined: Wed Mar 30, 2005 5:35 pm

Post by modder4321 »

models have shaders so im guessing if u inject a new person for mc that u made they will be a screwed up green?
Post Reply