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PLAYING H2 CO-OP ON SYSTEM LINK

Posted: Thu Nov 17, 2005 8:03 pm
by INVICTUS
i have been trying to figure out a way to make it possible to play Halo2 co-op over xbc and i cant seem to get my head around wat i have to do is there anyone that can give me sum help/advice on how to do it add me to msn messenger [email protected] would b apreciated

i need your help so i can help you :lol: :lol: :lol:

Posted: Fri Nov 18, 2005 8:03 am
by Danhrule
I dont think it has been done yet. I think it would require alot of Hex work.

Posted: Fri Nov 18, 2005 8:08 am
by modder4321
it wont be done it could be but wont because...

the limit of stuff the xbox has to offer would make it lag huge and thats the reason y they dont have it.. but with the 360 there will be more so basicly most online 360 games will have co-op.

Posted: Fri Nov 18, 2005 3:46 pm
by team {elite}
i dont think it can be done

Posted: Fri Nov 18, 2005 5:06 pm
by Paintbait
People have tried. It's a general consensus that it can't or it would be frivilous to try. Halo 3 is just around the corner and I have no doubt it will have online co-op (and a better campaign mode most likely).

Posted: Sat Nov 19, 2005 7:59 am
by INVICTUS
ok but if any of you can tell me anyways that people have cme close and wat file to mod because me and a m8 want to use seprate bx's on a lan coz that wont lag :D :D :D

Posted: Mon Nov 21, 2005 7:34 pm
by Spammy
You could always....convert the entire SP map to MP and load it through system link as an MP map.


But that would require a lot of work....which I'm sure would be impossible with the tools we have now...we can't even convert an SP-MP Bsps(not the majority anyway; stares at TSF :D ) let alone multiple Bsps, scripts, scnr tags etc....