projectile differences.
Posted: Sun Nov 06, 2005 2:32 pm
In DotHalo:
in the [weap] tag, if you go to a weapon, the tag editor pops up and the first set of boxes lets do the # of projectiles and deviation angle...etc.
Then if you scroll down to the projectile then go to 0 you can edit all different things there.
What is the difference?
Also, whenever I set the number of projectile to ??(w/e), then give it spread, it freezes when i pick the weapon up???
Can someone tell me the correct way to put spread on a proj?
in the [weap] tag, if you go to a weapon, the tag editor pops up and the first set of boxes lets do the # of projectiles and deviation angle...etc.
Then if you scroll down to the projectile then go to 0 you can edit all different things there.
What is the difference?
Also, whenever I set the number of projectile to ??(w/e), then give it spread, it freezes when i pick the weapon up???
Can someone tell me the correct way to put spread on a proj?