Active scenery problem
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Active scenery problem
Im trying to setup some active scenery on headlong, but it wont work. I've been trying to add a pelican crashing into one of the buildings, but everytime I try to load the map I go straight to a black screen. Does anyone know how to fix this, I followed the tutorial exactly.
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Idea!!!! Go read my topic in the mapping section: Meteors!!!: It is EXACTLY like this, or I can tell you little detail
Make a duplicate of rocket projectile
Then change the Hlmt to that of the pelican
Go to Itmc tag and switch something useless like...rocket ammo to proj 2.
Then "Darkmatter (BSP viewer) it where you want it......
If I missed anything, go check out my topic, it should help.
Make a duplicate of rocket projectile
Then change the Hlmt to that of the pelican
Go to Itmc tag and switch something useless like...rocket ammo to proj 2.
Then "Darkmatter (BSP viewer) it where you want it......
If I missed anything, go check out my topic, it should help.

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- 343GuiltySparkIVIX
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343GuiltySparkIVIX wrote:I was trying to do this, but when I click "save changes" I get this
try putting this into a new txt file named scnr.txt (and replace the old scnr.txt)

Code: Select all
.Tab--collections
.*--1
1.Reflexive-288-144-240
.*--1
2.Ident-92-300
.*--1
2.Label-Suspended in air 1=Yes 0=No-200
2.Int16-0-60
2.Label-Constant 12?-120
2.Int16-4-60
.*--2
2.Label-Spawn time-120
2.Int16-14-60
.*--2
2.Label-Disappear time-120
2.Int16-16-60
2.Label-Spawn one at a time 1=Yes 0=No-200
2.Int16-18-60
.*--2
2.Label-Unknown ID-120
2.Int16-20-60
2.Label-unknown-120
2.Int16-22-60
.*--2
2.Label-x-16
2.Float-64-60
2.Label-y-15
2.Float-68-60
2.Label-z-15
2.Float-72-60
.*--2
2.Label-Yaw-60
2.Float-76-60
2.Label-Pitch-60
2.Float-80-60
2.Label-Roll-60
2.Float-84-60
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