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Halo2 map importer for 3dmax please help?

Posted: Wed Oct 05, 2005 8:20 am
by terminator7
I search importer for map files for 3dmax7 can their to me say from where I get.

Posted: Wed Oct 05, 2005 12:38 pm
by thongster
Ok can u repeat that again and this time in english not gibberish think b4 u type and ill be glad to help u

Posted: Wed Oct 05, 2005 12:41 pm
by Fantom13
He wants to import the map into 3DS so he can edit the landscape.etc

Posted: Wed Oct 05, 2005 8:14 pm
by NotoriousZach
There is one in construction at the moment isnt there? I cant seem to remember what its called.

Posted: Wed Oct 05, 2005 8:16 pm
by Fantom13
Prometheus. But does it have BSP injection/Extraction?

Posted: Wed Oct 05, 2005 8:22 pm
by Fantom13
aaa wrote:and bsb injectors/extractors are out
been out

just not to the public
only to special people

(cough Cough me)

You are special..........but the bsp thing is a lie....

Posted: Wed Oct 05, 2005 8:31 pm
by NotoriousZach
I dont understand why someone wouldnt release a program like that.... I would if I had made it.... I would be overjoyed to see the creations made by other people, and knowing they used my program....

Posted: Wed Oct 05, 2005 9:59 pm
by maca_ยง
*Cleaned*
Try to stay on-topic people :).

Posted: Thu Oct 06, 2005 12:27 am
by terminator7
thongster wrote:Ok can u repeat that again and this time in english not gibberish think b4 u type and ill be glad to help u

Hi yes my english is shit :( thus it gives now more importer for max? or I which wrongly understood.

Posted: Thu Oct 06, 2005 4:43 am
by NotoriousZach
Yes Sir! Maca Sir....

Terminator... There is nothing you can do at this time, there is no avaliable program for you.

Posted: Fri Oct 07, 2005 8:11 am
by __Blaz0__
hahaha.. u don't seem to think there are any ways right now to extract the mesh into an editable format(*.obj)? You best think again.

-B.

Posted: Fri Oct 07, 2005 8:22 am
by xbox7887
everyone already has it....

Posted: Fri Oct 07, 2005 9:03 am
by Fantom13
You cant extract the mesh into an obj and be able to import it...unless I totally missed out on something.

Posted: Fri Oct 07, 2005 9:05 am
by Doom
Well Obvisouly it is the new dark matter but if you extract the mesh it is ... wait a sec ... :lol: I think I just figured it out :lol: . I am not sure though.

Posted: Fri Oct 07, 2005 9:17 am
by Fantom13
Ahhh since when can you extract the bsp into an object! Is there a new version out?

Posted: Fri Oct 07, 2005 9:36 am
by Doom
:D

Posted: Fri Oct 07, 2005 9:41 am
by Fantom13
You smiling ......person...PM me if you know how, because that would help me with this mod im doing.

Posted: Fri Oct 07, 2005 10:12 am
by Doom
I think I know but am not sure. I need to go to bed though. I will post later.

Posted: Fri Oct 07, 2005 1:34 pm
by m3tallicAm4n666
First, you don't import a full map. You open it with an editing program and extract the model. From there you get the importer. I suggest googling stuff

Posted: Fri Oct 07, 2005 7:59 pm
by Doom
Before a go I have a small theorie ok when you extract the bsp mesh it dosent extract in one piece but in multiple obj. You edit that obj. to your likeing which is the part of the map you want edited and then you need to reinject the whole bsp (I BELIVE) and not just the part you edited. But Darkmatter lacks a Bsp inject...
:roll:
-Doom