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burial mounds lightmap

Posted: Mon Oct 03, 2005 9:42 pm
by str8edg18
Ok, I used ADI's lightmap plugin to darken burial mounds, but there are two spots on the map that seem to be unaffected. First, the entraces to the cave and a spot by the base. I have changed the sky to a generic space sky as well. I searched for this and found the same question, but there was no answer. Does anyone know what causes those two spots to be unaffected by the lightmap plugin?


--Disregard the post. I found there's some problems with the light plugin for bigger maps, so I'll just inject all the bitmaps manually. Hope this works

--Nevermind, there's no problem with the lightmap plugin, it's a great application I just forgot to change the hex value. Stupid mistake

Posted: Tue Oct 04, 2005 12:54 pm
by Fantom13
Yea, actually I had a problem with lightmap and burial mounds too. My skin was all patchy. Same with my relic.

Posted: Wed Oct 05, 2005 7:32 pm
by aaa
hey can i get that from you?