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AI
Posted: Sun Sep 11, 2005 1:35 pm
by shet
I'm working with dark matter and I cant get the AI to work. If theres a tutorial on how to do this please link it.
Posted: Mon Oct 03, 2005 5:35 pm
by NotoriousZach
There is a lot of interest in this topic... To my knowledg there is no tutorial for it...
Posted: Tue Oct 04, 2005 11:49 am
by VoYdE
its not possible yet
Posted: Tue Oct 04, 2005 7:10 pm
by jks
Moved.
Posted: Tue Oct 04, 2005 9:57 pm
by santamaycry
jks wrote:Moved.
I'm sorry, but it really makes me upset when i mod says
"moved" like he REALLY had to do that? you could at least say something relating to the topic, then add BTW this is the wrong section, moved
Posted: Wed Oct 05, 2005 8:01 am
by masterpie
ooook...getting a bit emotional over something stupid there,anyways, i dont think AI is possible in multolayer yet, k ^^
Posted: Wed Oct 05, 2005 8:16 am
by santamaycry
masterpie wrote:ooook...getting a bit emotional over something stupid there,anyways, i dont think AI is possible in multolayer yet, k ^^
im not getting emotional, im just stating that it makes the mod look immature and *can't think of the word* and AI is possible, its just know publicly known how
hmm
Posted: Wed Oct 05, 2005 8:42 am
by KiLMoNsTeR
Well since AI is already fake, maybe you can make fake AI and it will SEEM like it is AI.
Like lets say you make a grunt spawn, then you can make little noises and talk like a grunt, then you can laugh , eat chinese food with it and then take a shotgun and kill it. (Hey it dies like it was alive!!! IT WAS REALLY FAKE!!! YAY!!!!!!!)
I know, weird.
Posted: Wed Oct 05, 2005 12:35 pm
by thongster
lol i love these forums,,, but i dont think ai in multi is possible even thourh ppl are trying its all pretty much error and retry
Posted: Wed Oct 05, 2005 1:15 pm
by imgettionowned
AI is def possible in multiplayer,
Just it will take a lot of time and hard work to figuire it out
Posted: Wed Oct 05, 2005 2:44 pm
by Horny Horny Hippo
i dunno about that.... il believe it when i see it
Posted: Wed Oct 05, 2005 5:00 pm
by santamaycry
Horny Horny Hippo wrote:i dunno about that.... il believe it when i see it
pessimist
Posted: Wed Oct 05, 2005 5:44 pm
by devguy
I agree about what xbox7887 said about it most likely being easier to make a mp=>sp SBSP conversion (maybe even as a bloc type) and then spawning AI inside.
I suppose for the mean time, we could try the "bloc" mod and spawn AI inside of like some sort of really large cubic room in a single pleyer map.
I actually might attempt that...
Posted: Wed Oct 05, 2005 6:33 pm
by Horny Horny Hippo
SantaMayCry wrote:Horny Horny Hippo wrote:i dunno about that.... il believe it when i see it
pessimist
lol i still stand strong... il believe it when i play it