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Halo 2 mods not working on system linking
Posted: Tue Sep 06, 2005 2:37 pm
by hyawatha15
Im using two softmodded xboxs and halo 2 on the hard drives of each. I have the exactly same modded coagulation map, but when we start it up, the other xbox players cant see the vehicles put in, but i can. Why wont it work in system link? When both xboxs are in split screen multiplayer they see the vehicles, but when its in system link, the only one that can see it is the person that starting the game.
Posted: Tue Sep 06, 2005 2:46 pm
by TJ213
the objects were added, and not correctly linked with the scenerio tag.
Posted: Tue Sep 06, 2005 5:06 pm
by hyawatha15
thanks for the help, can any1 else give me a solution
?
Posted: Tue Sep 06, 2005 5:26 pm
by xbox7887
hex and lots of it

Posted: Tue Sep 06, 2005 8:54 pm
by hellknight
lol yeh i get the same thing all the time we will just have to wait until insolence 2.0 or Prometheus.
Or like xbox7887 said u can learn hex and hex it out
Posted: Wed Sep 07, 2005 5:43 am
by hyawatha15
where would I go to learn how to hex the maps for system link compatibility?
Posted: Wed Sep 07, 2005 1:53 pm
by hyawatha15
Can any1 help? I need the tutorial ASAP, thanks.
Posted: Wed Sep 07, 2005 1:57 pm
by hellknight
look in the usual palces
Posted: Wed Sep 07, 2005 2:12 pm
by hyawatha15
What the heck is with you guys with "look in the usual places"? Every time some1 posts like you, i always see some1 yell at you for doing it. Just post if you can actually help me. If you mean the tutorials section when you said "Usual Places" there is nothing about it there, so please just tell me.
Posted: Wed Sep 07, 2005 2:31 pm
by imgettionowned
THe usual places are the search bar, and if u cant find it there post.
If sum1 flames u after uve searched, then they're scumbags who think that they are so much better than u because they know something that u dont
Posted: Wed Sep 07, 2005 2:36 pm
by hyawatha15
ya, i tried the search bar in both files and rebular forums, came up with no answer.
Posted: Wed Sep 07, 2005 4:37 pm
by Agent ME
Even if the same mod is in both boxes, new SP vehicles and SP bipeds don't work right over system link.
Posted: Thu Sep 08, 2005 3:36 pm
by hyawatha15
thats the answer I was looking for, thanks, is there any way to get them to work over system link?
Posted: Thu Sep 08, 2005 4:06 pm
by xbox7887
if you add something using insolence, youre also going to need to add to its pallete in the scnr tag
Posted: Thu Sep 08, 2005 5:05 pm
by hyawatha15
ok, how do I do that?
Halo 2 mods not working on system linking
Posted: Fri Nov 18, 2005 9:47 am
by flaming_ninja
PostPosted: Tue Sep 06, 2005 3:37 pm Post subject: Halo 2 mods not working on system linking
Im using two softmodded xboxs and halo 2 on the hard drives of each. I have the exactly same modded coagulation map, but when we start it up, the other xbox players cant see the vehicles put in, but i can. Why wont it work in system link? When both xboxs are in split screen multiplayer they see the vehicles, but when its in system link, the only one that can see it is the person that starting the game.
I have the exact same problem (except im on a chipped xbox). The searches come up blank or with few topics, and if you search manualy it takes for ever. What you have to do has something to do with the sentinal aggressor, its the only skin mod anyone else can see and you have to change the tag to the warthog, I know this much. I dont know how to do it though. Ive got all the different programs in a "all-in-one" package (roughly 40 of them). Anyone actually gonna help us out

I just wanna get my warthog skins to work. (preferably with dot halo)
People do this sort of thing on mods all the time.
JUST PAST AN ANSWER NOT SOMETHING UNUSEFUL AS THE GUY IMMEDIATLY BELOW
Posted: Fri Nov 18, 2005 10:05 am
by hellknight
ive tried that and it doesnt work at all who ever said that it does s wrong b/c it doesnt or at least it has never worked for me and my friends.
If u want it to work properly u have to manually add chunks into the SCNR biped palette and vehicle palette with hex i cant tell u hiow to add chunks in hex cuz i dont know but that should help.
the only reason why i said look in the usual places is bc ive asked this b4 and thats the answer i got
Posted: Fri Nov 18, 2005 2:46 pm
by jamesr66a
That sentinel thing is completeley wrong.
And try adding chuncks with the chunk adder to the vehicle pallette in the SCNR tag and reference it to the vehicle.