Epic Outskirts v. 4.0 (EO4)

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Munsie




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Epic Outskirts v. 4.0 (EO4)

Post by Munsie »

Ok, I have made yet more upgrades to the AIs and less to you! :lol:

It is getting harder and harder and I'm working out the kinks in X,Y spawing enemys. EO3, was unfortunatly a failure. It froze when you walked into that first room.

But...

EO4 is here, and it kicks ass :)

Download EO4 Here

TESTERS NEEDED!!

~Munsie
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xbox7887




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Post by xbox7887 »

no thanks to tycko for all of his ai research?
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Munsie




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Post by Munsie »

I was talking to him about moving AI spawn points, we couldn't get it to work yet tho..

~Munsie
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Post by xbox7887 »

Munsie wrote:I was talking to him about moving AI spawn points, we couldn't get it to work yet tho..

~Munsie
thats easy but in order to move them how you want to you need to inject more member chunks to your squad. youre adding them the incorrect way which is to just increase the number spawned so it cycles through the same squad members over and over again. while it works, its not what you should be doing
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Post by TheTyckoMan »

Munsie wrote:I was talking to him about moving AI spawn points, we couldn't get it to work yet tho..

~Munsie
um.....we talked about it and I just it's the triggers (encounters whatever) that mess up moving the stuff you wanted to, so I just showwed you how you could get one where you wanted and it's very easy to move them, just change the xyz spawn coords....
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Post by {C#W}Xtreme »

make it a ra or a zip file ill be glad to test it
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Post by maca_§ »

Argh!!

Stop making multiple threads about the same god damn topic!
And
Post this at the Files Forum!
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