Understanding the Possibilities and Limits of Halo 2 Modding
Posted: Wed Aug 24, 2005 4:16 pm
Hey, yeah, I'm a newb, but this topic is still critical to me.
I'm trying to figure out just what is reality of Halo 2 modding. To me, the concept of creating your own weapons, vehicles, maps and skins to be playable for Halo 2 on a modified box seems incredible. There is nothing in the world I want more than to see people's own creations, from scratch, put into Halo 2. But I get the feeling I'm not thinking on the right level here.
Is it possible to design and create your own working flamethrower, and implement it into the engine? What about your own combat motorcycle? Or a working flyable Pelican? Could a talented modder create a player model of a Grunt with a first person view only 5 feet off the ground with visable blue, stubby arms? Could someone put those giant Covenant-artillery guns that never did anything into a multiplayer map, and have them fire off massive plasma bombs? All of these are just things I pulled off the top of my head, and I want to know if stuff like that is far beyond what Halo 2 modding is about.
Thanks alot to anyone who helps me out in discovering what the hell Halo 2 Mods is all about.
I'm trying to figure out just what is reality of Halo 2 modding. To me, the concept of creating your own weapons, vehicles, maps and skins to be playable for Halo 2 on a modified box seems incredible. There is nothing in the world I want more than to see people's own creations, from scratch, put into Halo 2. But I get the feeling I'm not thinking on the right level here.
Is it possible to design and create your own working flamethrower, and implement it into the engine? What about your own combat motorcycle? Or a working flyable Pelican? Could a talented modder create a player model of a Grunt with a first person view only 5 feet off the ground with visable blue, stubby arms? Could someone put those giant Covenant-artillery guns that never did anything into a multiplayer map, and have them fire off massive plasma bombs? All of these are just things I pulled off the top of my head, and I want to know if stuff like that is far beyond what Halo 2 modding is about.
Thanks alot to anyone who helps me out in discovering what the hell Halo 2 Mods is all about.