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Making the turret spawn at weapon spawn upright and usable?

Posted: Tue Aug 09, 2005 9:05 am
by FireFury
I am able to get the turret of the warthog to spawn at a weapon spawn, but the problem is that it spawns in the air a little and so when it drops it falls over. Anyone have an idea on how to get it upright. Also if u know how to make it fly like a hover craft without the rest of the warthog please tell me. Thankz

Posted: Wed Aug 24, 2005 8:29 am
by arbysman
if the turrets are up right you just make that turret a vechile and you should be able to flip it but i not by my computer i am at my friends so once i get home i can tell you

Posted: Wed Aug 24, 2005 4:59 pm
by Agent ME
arbysman wrote:if the turrets are up right you just make that turret a vechile and you should be able to flip it but i not by my computer i am at my friends so once i get home i can tell you
The turrets are vehicles, and no, it doesn't do press x to flip.

You can punch the turret up or throw a grenade under it to flip it.

Posted: Wed Aug 24, 2005 6:43 pm
by sttjr49
i usually just make it so that whatever weapon im shooting never runs out of ammo and i just shoot a bunch until i get one that stands up.

Posted: Thu Aug 25, 2005 6:23 am
by shade45
go into scnr find the turret and change its yaw/pitch/and roll values untill you get it spawning upward

Posted: Thu Aug 25, 2005 8:24 am
by Synergy2069
You said it spawns in the air and when it drops it falls over. Couldn't you just decrease the Z value so that when it spawns it spawns on the ground and won't fall over?