h2 skinning problem (im usin ch2r)

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modding is fun





Posts: 3
Joined: Thu Jul 28, 2005 7:13 pm

h2 skinning problem (im usin ch2r)

Post by modding is fun »

hey I'm tryin to skin weapons and objects in halo 2 using Ch2r. I can edit most bitmap files in the scen scenary tag but whenever i try editing any objects bitmap such as weapons or vehicles or some scenery no pictures show up for any of the vehicles/weapons bitmaps and i get an error message saying this:

"An unhandled exception has occured in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will be shut down immediately. Value cannot be null. Parameter name: output."

when i click details it says:
"See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentNullException: Value cannot be null.
Parameter name: output
at System.IO.BinaryWriter..ctor(Stream output, Encoding encoding)
at BitmControl.H2Bitmap.InjectDDS(BinaryReader br, Int32 index)
at BitmControl.H2Bitmap.InjectCurrent()
at BitmControl.H2Bitmap.injectButton_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.ControlNativeWindow.OnMessage (Message& m)
at System.Windows.Forms.ControlNativeWindow.WndProc(M essage& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
Ch2r
Assembly Version: 0.9.3.29653
Win32 Version: 0.9.3.29653
CodeBase: file:///C:/Program%20Files/Modding%20Tools/The%20tools%20files/Ch2r%20v0.9.3/Ch2r.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
System.Drawing
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
XPExplorerBar
Assembly Version: 3.1.0.0
Win32 Version: 3.1.0.0
CodeBase: file:///C:/Program%20Files/Modding%20Tools/The%20tools%20files/Ch2r%20v0.9.3/XPExplorerBar.DLL
----------------------------------------
ToolBarControl
Assembly Version: 1.0.1830.16577
Win32 Version: 1.0.1830.16577
CodeBase: file:///C:/Program%20Files/Modding%20Tools/The%20tools%20files/Ch2r%20v0.9.3/ToolBarControl.DLL
----------------------------------------
System.Xml
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.xml/1.0.5000.0__b77a5c561934e089/system.xml.dll
----------------------------------------
Halo2
Assembly Version: 1.0.1856.29651
Win32 Version: 1.0.1856.29651
CodeBase: file:///C:/Program%20Files/Modding%20Tools/The%20tools%20files/Ch2r%20v0.9.3/Halo2.DLL
----------------------------------------
BitmControl
Assembly Version: 1.0.1856.23546
Win32 Version: 1.0.1856.23546
CodeBase: file:///C:/Program%20Files/Modding%20Tools/The%20tools%20files/Ch2r%20v0.9.3/BitmControl.DLL
----------------------------------------
Microsoft.DirectX.AudioVideoPlayback
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///C:/Program%20Files/Modding%20Tools/The%20tools%20files/Ch2r%20v0.9.3/Microsoft.DirectX.AudioVideoPlayback.DLL
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 7.0.5000.0
Win32 Version: 7.10.3052.4
CodeBase: file:///c:/windows/assembly/gac/microsoft.visualbasic/7.0.5000.0__b03f5f7f11d50a3a/microsoft.visualbasic.dll
----------------------------------------
Accessibility
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/accessibility/1.0.5000.0__b03f5f7f11d50a3a/accessibility.dll
----------------------------------------
XmlPlugins
Assembly Version: 1.0.1856.27896
Win32 Version: 1.0.1856.27896
CodeBase: file:///C:/Program%20Files/Modding%20Tools/The%20tools%20files/Ch2r%20v0.9.3/XmlPlugins.DLL
----------------------------------------

************** JIT Debugging **************
To enable just in time (JIT) debugging, the config file for this
application or machine (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the machine
rather than being handled by this dialog."

i know this is the wrong forum but its the most-closely related

any help would be greatly appreciated as i really want to skin weapons and vehicles for a map project, thanks. also i have dot net framework version is the 2.0 beta
Dojorkan




Coagulator Blacksmith

Posts: 1084
Joined: Sun Jan 30, 2005 7:54 am

Post by Dojorkan »

Well you ARE using Shared.map right?
modding is fun





Posts: 3
Joined: Thu Jul 28, 2005 7:13 pm

Post by modding is fun »

i love you
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