Page 1 of 1

Few questions. (Light maps mainly)

Posted: Wed Jul 27, 2005 10:01 pm
by Dojorkan
1. Whats the difference between using ADI's Lightmap/bitmap changing thing opposed to the whole photoshop/DDS approach?

2. I was modding sancuaury to its lightmap ,using ADI, is at 25%. And I also made a warith shot able to light up the whole level. But the stones sticking out of the ground arent reacting to the wraith's light.

3. Using the same method of editing the lightmap as above, I saw that there are alot of Lines, or boarders in the ground that make the color really different, besides skinning, how could I fix this.

4. How do I make a Active camo'ed Warthog.

5. How can I make AI controlled characters besides elites, have shields? I tried using the ODST method at insolence, but on delta halo, but that didnt work, even on the ODSTs. (InSingle Player)

6. how many grunts does it take to screw a light bulb?

Posted: Wed Aug 03, 2005 4:30 am
by Extrinsic
i am having the same problem on burial mounds the caves dont darken and there is a place by the base uneffected by the light and how do you do the photoshop way i tried making the 70 sub maps and injecting them the map wouldnt encrypt so....