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pelican in mp... im stumped
Posted: Sun Jul 24, 2005 1:39 am
by phr34k
ummm ive got the pelican copied from delta aproach.... its there in my zanzi map just chillin....
but every time i try to replace it with a proj it freaks out and frezes my xbox, if i replace the hlmt of a ghost with the one of the pelican it shows up. but it just keeps spinning for some reason.... idk im stumped
dus anyone have a link to a good tut, there was on on xbox-scene but thats closed for the time being...
thanks for the help
sry im a semi-noob
Posted: Sun Jul 24, 2005 2:25 am
by dyingspree808
go tot the insolence main site and follow the pelican tut
Posted: Sun Jul 24, 2005 9:20 am
by phr34k
thanks man your a life saver.... or at least a time saver
Posted: Sun Jul 24, 2005 10:30 am
by phr34k
ive done everything said in the tut but when i start up the map it freezes at the blue screen...
any help?
btw - im using zanzi
Posted: Sun Jul 24, 2005 3:34 pm
by turk645
you could try using the ppf i made for delta aproach and then inject it again into zanzibar.
http://files.halomods.com/viewtopic.php ... highlight=
and if you are still having problems tell me what all you're doing to get the pelican into the level.
Posted: Sun Jul 24, 2005 7:44 pm
by phr34k
ok so i get the pelican from a sp level, delta approach, and apply the ppf?
can i use dot halo or should i go get ppfomatic?
thanks
Posted: Mon Jul 25, 2005 3:53 am
by Shdw Shinobi
ppfomatic might be easier... but DOThalo will most likely work.
Posted: Mon Jul 25, 2005 5:57 pm
by phr34k
thanks for the help ill try it in the morning
*crosses fingers*
Posted: Tue Jul 26, 2005 3:14 pm
by phr34k
ummm its just freezing my box now :[
ive patched the delta approach then draged the pelican over to zanzibar using insolence then i just changed the projectile of a beam rifle to the vehi/pelican or what4ever
should i have done soething else?
phr