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Teleporter and Night vision

Posted: Mon Jun 27, 2005 3:57 am
by DrunkenBomber
Anyone know how to make a working teleporter, on mp maps like burial mounds? I have injected them in to the map but there both exits, and I cant seem to make it work... Im sure this may involve scripting but if anyone knows someone who has done it before point me in there direction...

Also im wondering since were all starting to make night maps, has anyone thought about night vision? Remeber the night vision sniper rifle in halo 1? i wonder if we could pull that off...

Posted: Mon Jun 27, 2005 4:01 am
by maca_§
I havn't heard of anything like that for Halo 2. But in the times of Halo 1 Sparkedit could do the job. So maybe Sparkedit for Halo 2 will be created and you will be able to do it.

Posted: Mon Jun 27, 2005 4:22 am
by Jimmy65
Prometheus is a map making thing. So, I assume it will be able to make spawns for it. Until then, I bet a reskin of it would make a very origional senery file.

Posted: Mon Jun 27, 2005 4:38 am
by maca_§
Yeah, Prom might be able to do that. If it's still being made :-/.

DrunkenBomber - The night vision thing is possible. Check this mod out.

Posted: Mon Jun 27, 2005 5:24 am
by Aequitas
[quote="maca_

Posted: Mon Jun 27, 2005 5:47 am
by maca_§
Haha, well if he goes to the link he's gunna see who made it, Aequitas.

Edit: Ah, ok.

Posted: Mon Jun 27, 2005 6:01 am
by Aequitas
The coughs were directed at the maker of this thread ;)

Posted: Mon Jun 27, 2005 7:06 am
by DrunkenBomber
Awesome, thanx alot... ill try to figure out how he did it i guess, but im really wanting that teleporter...

Posted: Mon Jun 27, 2005 7:17 am
by DrunkenBomber
???? do you even know what you just said? I can place them anywhere i want, its the scripting im not sure about...