
Halo 2 Modders UNITE!
- Trulife8342
- Posts: 2403
- Joined: Sat Sep 03, 2005 7:04 am
- Location: Miami, FL -- Name: Mauro Garcia
- Contact:
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- DoorM4n
- Readers Club
- Posts: 2530
- Joined: Mon Aug 15, 2005 2:48 pm
- Location: Smurf Village Team: Team DeFiance
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BTW, if anyone is looking for a good mod idea...hit me up on AIM or pm because I have hundreds in my head that drive me nutts. All of these ideas make me want to continue modding but I don't have THAT much time to make them.
If anyone wants to make a Team Fortress type mod...AIM me cause I have a few(24) models and skinned by deathdog that are perfect for the theme.
If anyone wants to make a Team Fortress type mod...AIM me cause I have a few(24) models and skinned by deathdog that are perfect for the theme.
The maximum signature size is 500x120px at 75kb.
- grimdoomer
- Posts: 1440
- Joined: Mon Oct 09, 2006 4:36 pm
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I got you covered on AI Zones I have a lot of stuff i never released in my vault of secrets. I have allready talked to hawaiian modder about it, and I have something else im cooking up 


AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
This is a nice idea. I'd love to give help. I am strapped for much modding time of late but I can infact help at times in many ways. You know I know how to use Guerilla so if you need help with h2core and h2guerilla I can do those things well. My AIM should be at the bottom if you would like to get ahold of me.

- theycallmechad
- Posts: 1482
- Joined: Sat Aug 13, 2005 11:30 am
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- Trulife8342
- Posts: 2403
- Joined: Sat Sep 03, 2005 7:04 am
- Location: Miami, FL -- Name: Mauro Garcia
- Contact:
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Im going to release all my info on AI zones, and as my gift for leaving modding im going to collab with someone who will remain nameless to make a program like preys bsp viewer but just for zones.grimdoomer wrote:I got you covered on AI Zones I have a lot of stuff i never released in my vault of secrets. I have allready talked to hawaiian modder about it, and I have something else im cooking up
- grimdoomer
- Posts: 1440
- Joined: Mon Oct 09, 2006 4:36 pm
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omg truelife i love you not relly but still thats crazy. Mabey ill finish my AI Capture the flag mod and see if my pelican script works.

AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
- Aumaan Anubis
- Posts: 2938
- Joined: Fri Jun 30, 2006 1:01 pm
- Location: Aumaan
- Contact:
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- Aumaan Anubis
- Posts: 2938
- Joined: Fri Jun 30, 2006 1:01 pm
- Location: Aumaan
- Contact:
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Allright then,
I'm trying to make it so that a grenade will explode on impact with a wall, like a rocket. I've asked for help in the Help Desk section, but either nobody can help, or nobody looks there anymore.
My preferred solution would be to find a value that I can just tone down to zero, and to make the Detonation be, "After first bounce." I've found the "After first bounce" part, but I can't find the value that will allow me to change the time after first bounce.
http://forums.halomods.com/viewtopic.php?t=72585
I'm trying to make it so that a grenade will explode on impact with a wall, like a rocket. I've asked for help in the Help Desk section, but either nobody can help, or nobody looks there anymore.
My preferred solution would be to find a value that I can just tone down to zero, and to make the Detonation be, "After first bounce." I've found the "After first bounce" part, but I can't find the value that will allow me to change the time after first bounce.
http://forums.halomods.com/viewtopic.php?t=72585

It is expected, and demanded.Tural wrote:MrMurder, we're going to hold you to that promise.
- Aumaan Anubis
- Posts: 2938
- Joined: Fri Jun 30, 2006 1:01 pm
- Location: Aumaan
- Contact:
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