Please stop that "Pelican/Phantom & Roll"

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RadisH





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Post by RadisH »

in that mode you have lag moooore lag
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Post by S3anyBoy »

ill do that soon and ill try 2 get as little lag as possible
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Post by Scoliosis »

omg snaku i was gonna do that at one point lol But it would be like alota of mach chunks. Whats the biggest flat mach out there i wonder. I may go and make a few patches with those under there. I dunno thats only if i get board.
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Post by Doom »

Me and Elite747 Have come to belive that the bsp collison for the vehicles may actually be located in the sbsp tag =o. But we are not sure.

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Post by dazzajay »

dosent the new entity have model injection? if so... why not just change the shape of the pelicans BSP collison sphere? or cant it be done as easy as i'm thinking?
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Post by a mammoth »

Entity can only inject models, not physics models or collision models
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Post by xzodia »

Doom wrote:Me and Elite747 Have come to belive that the bsp collison for the vehicles may actually be located in the sbsp tag =o. But we are not sure.

-Doom
hate to shoot you down in flames but i think i should point out that the likes of the shadow work fine in mp
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Post by Doom »

xzodia wrote:
Doom wrote:Me and Elite747 Have come to belive that the bsp collison for the vehicles may actually be located in the sbsp tag =o. But we are not sure.

-Doom
hate to shoot you down in flames but i think i should point out that the likes of the shadow work fine in mp
But what if its collision was already stored in the bsp by bungie =O! I had thought about the shadow before but I wasen't sure. I is possible that it was added to a reflexive in the sbsp tag?
BUT REMEMBER, THIS IS ALL THEORY RIGHT NOW.


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Post by a mammoth »

I seriously doubt that the BSP collision is part of the SBSP tag, because the scarab has BSP collision.
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Post by WaywornMmmmm »

How would you know? Scarabs don't move when spawned.(do they?)
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Post by a mammoth »

if you swap the HLMT with a blocs. then you know.
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Post by mattbrewton »

what about what they did on ariel map on memisis was that pelican on a mach
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Post by dazzajay »

from what i can see, the easiest way about this would be.... someone with some know how needs to figure out how to Extract / Inject the BSP collision model, so then it can be changed to work properly.
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Post by WaywornMmmmm »

Please don't bump, and yes, Ariel was all mach's
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