Lets discuss what we have not accomplished in Halo 2 modding

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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WaywornMmmmm




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Post by WaywornMmmmm »

Creating Totaly new gametypes.
Last edited by WaywornMmmmm on Sat May 13, 2006 3:40 am, edited 1 time in total.
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ExileLord




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Post by ExileLord »

WaywornMmmmm wrote:Creating Totaly new gametypes mabey.
It will never be done.
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Post by Juniorman030790 »

You're just saying that to challenge someone. Hehe. :D
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Post by sarge derek »

oh i remember one now, being able to choose a whole other biped to make a total of 3 to play with (mainmenu and all the maps)

prolly cant be done, but you never know
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ExileLord




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Post by ExileLord »

Juniorman030790 wrote:You're just saying that to challenge someone. Hehe. :D
Unless you can get a hold of Halo 2's source code, and the Halo 2 Xbox SDK, then I stand by by statement that it will never happen.
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Post by Snaku »

However it may be possible to jimmy rig an existing gametype into a semi-new one.
Also, the water thing has been done, and I suspect weather is just a step behind.
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k

Post by yivkX »

I dont know, if shade could add a second heavy vehicle option im sure with alot of work someone could add a third choosable biped.
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Re: k

Post by Limpmybizket »

yivkX wrote:I dont know, if shade could add a second heavy vehicle option im sure with alot of work someone could add a third choosable biped.
Secondary vehicles already had a place in the mpas, 3rd bipeds do not.
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Post by sarge derek »

Secondary vehicles already had a place in the mpas, 3rd bipeds do not
Exactly, thats what i heard when i asked the question about 3 months ago. But i wish we could get 3 bipeds.
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Post by xbox7887 »

ExileLord wrote:
Juniorman030790 wrote:You're just saying that to challenge someone. Hehe. :D
Unless you can get a hold of Halo 2's source code, and the Halo 2 Xbox SDK, then I stand by by statement that it will never happen.
Source code? Bah...who needs source ;P
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Post by sundriedprawn »

i wish i had the halo 2 SDK....
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Post by BeastlyHands »

xbox7887 wrote:
ExileLord wrote:
Juniorman030790 wrote:You're just saying that to challenge someone. Hehe. :D
Unless you can get a hold of Halo 2's source code, and the Halo 2 Xbox SDK, then I stand by by statement that it will never happen.
Source code? Bah...who needs source ;P
God I wish I new Assembler well.....
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turk645




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Post by turk645 »

we still have a lot of tags that have yet to be mapped out.
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Post by sarge derek »

ok well the moving bsp scenery is no longer something yet to be done, Shade45 just released an app to take care of this, check it out
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Re: Lets discuss what we have not accomplished in Halo 2 mod

Post by modder4321 »

x088x wrote:-Custom animation/animation editing
to do that u need to be able to extract, inject and edit scripts.
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turk645




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Post by turk645 »

you can edit the jmad to an extent but extraction is what i am looking forward to.
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Post by x088x »

Updated. If more than one of these gets done in the near future, I may add a completed list at the bottom of my post.
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Post by Juniorman030790 »

Sure-Fire ways to inject sounds and have them all work properly would be nice to have.

Also the 16 player limit barrier still has not been broken.(Tried and not completed. From Xbox7887's reaction to his attempt I doubt this will ever be done also)

The Option for custom soundtracks has also not been done(doubt it will ever be)

Option to boot people from a system link game menu has not been added.(would love that for kai)

A ping meter for system link. (that would be great to somehow emulate the ping bar from xbox live for system link on kai. That would still need the boot option to have any use out of it)

Mods other people see with no xbox. (I again doubt this would ever happen. I don't think anyone would ever attempt to findout the issue that makes non-host see a mod since if they want mods all they have to do is get a patch)
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Post by [users]MrBalll »

I think something like multiple bsps in one map. Like you load up ascension and you can play on it but then you can walk up a bridge to lockout. You get what i'm saying?
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Post by sarge derek »

MrBalll wrote:I think something like multiple bsps in one map. Like you load up ascension and you can play on it but then you can walk up a bridge to lockout. You get what i'm saying?
i think something like that happened to me and my friend on xlink in one of my mods, it was headlong i hit him with my really fast wraith and he fell into the level. Then when he respawned he was in lockout.
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