Need help with........

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crimsontgr1





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Need help with........

Post by crimsontgr1 »

I have made a meteor on Burial Mounds to my liking (by myself :) ) and I'm trying to get it to work on Containment. The only thing that I transfer from Burial Mounds is the tag: hlmt - scenarios\objects\multi\burial_mounds\bm_rock_med\bm_rock_med. The meteor works fine on Burial Mounds but whenever I try it out on Containment, it freezes.

What I am doing to make the meteorite is:
1.) Duplicating the rocket projectile on containment
2.) Duplicating the rocket detonation effect
3.) Changing the hlmt of the rocket projectile to bm_rock_med(from Burial Mounds)
4.) Changing the effects of the rocket_detonation[1]
5.) Changing the projectile of the Magnum (random weapon) to rocket[1].

I'm thinking that the reason that it is freezing is because when the bm_rock_med explodes, it causes two
bloc - scenarios\objects\multi\burial_mounds\bm_rock_sm\bm_rock_sm to spawn.

So if anyone can help, It will be GREATLY appreciated. :D
click16





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Re: Need help with........

Post by click16 »

crimsontgr1 wrote:...

I'm thinking that the reason that it is freezing is because when the bm_rock_med explodes, it causes two
bloc - scenarios\objects\multi\burial_mounds\bm_rock_sm\bm_rock_sm to spawn.

So if anyone can help, It will be GREATLY appreciated. :D
Well The problem may be that but i honestly dont see anything wrong other then the fact that you dont have the bloc copied over. look at it this way the explosion chainspawns to boulders that arnt on the map, just the HLMT well i would say just copy the bloc over then link the rockets HLMT to the boulder if it doesnt work i would be glad to do some work here. nothing special just a rock coming out of a rocket launcher that chainspawns 2 boulders. correct well hope this works btw this mod sounds interesting
I likes the idea :D

Click16
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CptnNsan0




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Post by CptnNsan0 »

are you trying to spawn it as scenery, projectile, or what?
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crimsontgr1





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Post by crimsontgr1 »

CptnNsan0 wrote:are you trying to spawn it as scenery, projectile, or what?
Basically what I'm doing is whenever you shoot the magnum, a boulder falls from the sky. Then when the boulder hits the ground its explodes and it leaves two bloc - scenarios\objects\multi\burial_mounds\bm_rock_sm\bm_rock_sm behind.

When I checked in Containment, it shows both of the bm_rock_sm in the bloc tag. So the way it looks, everything should be ok. I'm really confused on why this isn't working :shock:
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xbox7887




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Post by xbox7887 »

Double check your dependence linkage, as well as any externally referenced meta (interflexes).
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