Help on a dodgeball map

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
Cheatlancer





Posts: 26
Joined: Sat Oct 21, 2006 1:52 pm
Contact:

Help on a dodgeball map

Post by Cheatlancer »

I am working on making a dodgeball map for Halo 2 (Grenades are the balls of course). I can make the map fine, but I need help on 2 things:

1. How can you make it so players spawn with plasma grenades instead of frags?

2. I want all the players to have infinite plasma grenades, how can I do this?
Signature was too tall, please check the rules regarding them.
User avatar
Skrillaka





Posts: 55
Joined: Mon Dec 31, 2007 2:16 am
Contact:

Post by Skrillaka »

Ok well first off

Good idea for a map :wink:

Now for the grenades.. How do you mean start off with plasma grenades?
Do you mean you spawn but instead of frag grenades, Plasma is the default?

And for the inf. nades, Just activate inf. nades on yelo
:wink:

unless you want to complicate it that tiny bit more, without cheats on.
:roll:

Your choice
Image
Ladies like armour plating, Masterchief's armour plating :D
Cheatlancer





Posts: 26
Joined: Sat Oct 21, 2006 1:52 pm
Contact:

Post by Cheatlancer »

Skrillaka wrote:Ok well first off

Good idea for a map :wink:

Now for the grenades.. How do you mean start off with plasma grenades?
Do you mean you spawn but instead of frag grenades, Plasma is the default?

And for the inf. nades, Just activate inf. nades on yelo
:wink:

unless you want to complicate it that tiny bit more, without cheats on.
:roll:

Your choice
Yes, I meant start with plasma as default instead of frag.
I dont have yelo, dont know where to get it, nor want to mess with it. Is there any other way of enabling infinite plasma grenades?

I guess If there is no other option, I could try yelo...
Signature was too tall, please check the rules regarding them.
User avatar
Skrillaka





Posts: 55
Joined: Mon Dec 31, 2007 2:16 am
Contact:

Post by Skrillaka »

I personally, have never tried having infinite grenades

I just use Yelo Trainer
http://forums.halomods.com/viewtopic.php?t=46369

If you are wanting to use it,
you have to have a dashboard (I trust you do) :wink:

Aswell as xored trainer launcher
here: http://www.esnips.com/doc/e0271583-f285 ... ncher_v2.2

Sorry I couldn't find a better host for the time being
:?

Hope I helped
Image
Ladies like armour plating, Masterchief's armour plating :D
champy





Posts: 15
Joined: Tue Mar 18, 2008 12:52 pm

lol

Post by champy »

yah i got a dodgeball map i just used xored trainer its the best
User avatar
Eaton




Enthraller

Posts: 1639
Joined: Thu Jun 14, 2007 4:16 pm
Location: USA

Re: Help on a dodgeball map

Post by Eaton »

Cheatlancer wrote:I am working on making a dodgeball map for Halo 2 (Grenades are the balls of course). I can make the map fine, but I need help on 2 things:

1. How can you make it so players spawn with plasma grenades instead of frags?

2. I want all the players to have infinite plasma grenades, how can I do this?
If you want to make Master Chief or an Elite start off with Plasma Grenades do this:

1. Open up your Multiplayer map in Entity.
2. Go to the "scnr" tag and switch to the "Meta Editor,"
3. Scroll down the Meta Editor until you see "Starting Equipment."
3. You should see a drop down box that says "0: Frags." Click the drop down arrow and select "Plasmas." That should make your character start off with them.

As for infinite, the only way I know of is to use Yelo. That is the easiest way.
Image
Cheatlancer





Posts: 26
Joined: Sat Oct 21, 2006 1:52 pm
Contact:

Post by Cheatlancer »

Skrillaka wrote:I personally, have never tried having infinite grenades

I just use Yelo Trainer
http://forums.halomods.com/viewtopic.php?t=46369

If you are wanting to use it,
you have to have a dashboard (I trust you do) :wink:

Aswell as xored trainer launcher
here: http://www.esnips.com/doc/e0271583-f285 ... ncher_v2.2

Sorry I couldn't find a better host for the time being
:?

Hope I helped
Yep, thanks for your help!
Signature was too tall, please check the rules regarding them.
User avatar
CaptainPoopface




Artisan Advisor Literarian 250

Posts: 408
Joined: Mon Jul 23, 2007 7:56 am

Post by CaptainPoopface »

I already made some bodacious dodgeball maps. The ball even sounds like a ball on impact and when you pick it up. I think it plays better without infinite ammo, but you can change that in Yelo if you want.
Retired. Thank you neodos, DemonicSandwich, DarkShallFall, Dragonfire, foxfanatic2317, GOWO and everyone in the hall of fame.
If you want to know how I did something, take apart my mods.
Post Reply