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Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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Aumaan Anubis




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Post by Aumaan Anubis »

I know there's a way to make it so that you can have Pelicans, Phantoms, and other vehicles flying in one direction as you're playing the map, and I can't find a tutorial on how to do it. I remember that it was in the mod, End of the Line.

I do understand that it has something to do with spawning a rocket projectile, and making the hlmt that of the vehicle which you want to spawn.

If anyone could assist, that'd be great.
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Post by Rockymods »

If you are at all familiar with scripting i'm sure all you do is spawn the rocket firing in that certain direction. I could be wrong though.
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Aumaan Anubis




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Post by Aumaan Anubis »

I'm not at all familiar with scripting.
But I did get it to work.

Maybe I'll make a tut on it, it's surprisingly easy.
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neodos
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Post by neodos »

Duplicate rocket projectile, swap it's hlmt by the pelican's hlmt.
Go to the pelican's hlmt and null out phmo and jmad if there's one.

Duplicate an itmc spawn it's ident by the duplicated rocket proj.

go to scnr clone some chunks on netgameequip, use those new spawn chunks with the duplicated itmc, set the spawn time, and place with with yaw pitch roll to 0.

Then just set the speed of the projectile, null out the effe idents, and the distance that the projectile can do.
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Post by DarkShallFall »

Duplicate rocket projectile.
Make the hlmt of the rocket the pelicans hlmt.
Spawn the new projectile through itmc.

Edit:Neodos posted same time :(
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Aumaan Anubis




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Post by Aumaan Anubis »

I also posted in my above post that I had already figured it out.

Thanks anyway.
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