There are fields in the [weap] tag to assign forward, backward and sideways movement penalty, but I've never seen a weapon use them, and I've never gotten any effect from changing them. Is it a deprecated feature?
I would like to make a heavy-duty gun that causes someone to move more slowly than a small handheld gun.
Movement penalty
- CaptainPoopface
- Posts: 408
- Joined: Mon Jul 23, 2007 7:56 am
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Movement penalty
Retired. Thank you neodos, DemonicSandwich, DarkShallFall, Dragonfire, foxfanatic2317, GOWO and everyone in the hall of fame.
If you want to know how I did something, take apart my mods.
If you want to know how I did something, take apart my mods.
the movement penalty values are prob in the place but they are in there somewhere unless they were removed but that is unlikely
edit:
try this:
edit:
try this:
Code: Select all
<float name="Unknown" offset="540" visible="True" />
<float name="Unknown" offset="544" visible="True" />
<float name="Unknown" offset="548" visible="True" />
<float name="Unknown" offset="552" visible="True" />
<enum32 name="Movement Penalized" offset="556" visible="True">
<option name="Always" value="0" />
<option name="When Zoomed" value="1" />
<option name="When Zoomed or Reloading" value="2" />
</enum32>
<float name="Forwards Movement Penalty Percentage" offset="560" visible="True" />
<float name="Sideways And Backwards Movement Penalty Percentage" offset="564" visible="True" />
<float name="AI Scariness" offset="568" visible="True" />
<float name="Light Power-on Time (sec)" offset="572" visible="True" />
<float name="Light Power-off Time (sec)" offset="576" visible="True" />

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- DemonicSandwich
- Posts: 1198
- Joined: Sat Sep 30, 2006 6:10 pm
- Location: �
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yea but im not sure if for example 0.5 would slow the person or make them faster (assuming the correct value is changed)

Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.