Can I fix a sound file by internalizing it

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mr_penguin





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Can I fix a sound file by internalizing it

Post by mr_penguin »

I just copied over a few sp characters using h2 core and I'm trying to give them working sounds. Ch2r plays them fine and they are not internalized, but the game freezes when ever I try to kill them and even push them.

Just wondering, would internalizing the sound files fix my problem? All I need are the dieing sounds.
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kibito87




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Post by kibito87 »

I can't remember how exactly i've gotten it to work but I believe you can transfer the sounds over that are needed. Change their name. Make note of which name change went to which sound. Then transfer over the biped. Then swap the bipeds referenced sounds with those of the new ones you transfered earlier.
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grimdoomer




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Post by grimdoomer »

kinda i know how to get it to work its very help fully and time consuming ill write a tut later
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OwnZ joO




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Re: Can I fix a sound file by internalizing it

Post by OwnZ joO »

mr_penguin wrote:I just copied over a few sp characters using h2 core and I'm trying to give them working sounds. Ch2r plays them fine and they are not internalized, but the game freezes when ever I try to kill them and even push them.

Just wondering, would internalizing the sound files fix my problem? All I need are the dieing sounds.
I don't do much modding anymore, but have you tried to transfer them using Entity?
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grimdoomer




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Post by grimdoomer »

nope doesent work
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Post by OwnZ joO »

Are you just trying to transfer the bipd? You should rebuild whatever you needed to rebuild, and then try to transfer(using recursively and parsed save and building into the map) the bipd or sounds using entity or any program that you can get to work, does Prey's map editor transfer sounds?
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grimdoomer




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Post by grimdoomer »

theres only one way and you cant do it with entity
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mr_penguin





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Post by mr_penguin »

grimdoomer wrote:kinda i know how to get it to work its very help fully and time consuming ill write a tut later
Where did you find out how to do it?
Your mom became oversized. Please make your mom smaller before reposting. :shock:
Infern0 wrote:You just shave the excess bush and burn the leftovers.
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grimdoomer




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Post by grimdoomer »

cause its not that hard to figure out but its very time consuming :evil: but its worth it in the end
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Post by mr_penguin »

Do I have to inject each sound file at a time?
Your mom became oversized. Please make your mom smaller before reposting. :shock:
Infern0 wrote:You just shave the excess bush and burn the leftovers.
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grimdoomer




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Post by grimdoomer »

just add the sound by building it internalize it and then extract the sound from the map its in like the clean map then inject it into yours done. Im gunna write a tut when i get to it
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AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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