Ok, i think i tried everything....

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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UpsetSpy




Coagulator Wordewatician 100

Posts: 146
Joined: Fri Jun 16, 2006 6:05 am
Location: Emerging from that dark hole in which hid for the past months

Ok, i think i tried everything....

Post by UpsetSpy »

As some of you may have seen, Ive been working on a mod for turf called "lockdown" (link can be found in my SIG if you haven't.)

Everything on the map works good and its nearing completion but I'm held up on one major thing...and I'm outta ideas to fix this problem.

As one of the features in this map I have taken from the idea (with credit of course) from Phaile's "Mercenaries" mod supply box from the sky idea.

Problem:
It works great an all by myself and others on my Xbox but when I go into system link with fellow testers, SLC is broken, the box is added to the predicted recourse as well as every other injected/duplicated tag that breaks it (tried meta faking as well) but in game when I fire the "radio" and spawn a box, System Link Breaks...
The host can see and break the box while the players see the box in another location and CANNOT break open the box, the players also CANNOT see the weapons and other equipment that spawns once the box is broken.

NOTE: (The BLOC used for the weapons is the Turret_Case, which I had to inject then modify inside turf because the tag is not normally found in turf, If anyone would like this tag, PM me and I can send u a RAR of it so you can test it yourself)


I'm kinda frustrated here because back in the "Good ol days" I never had a problem making a bloc spawn form a weapon and not breaking SLC but it seems this time it does break SLC and I cant seem to find a fix for it.

Thanks,
~UpsetSpy
Needs motivation to continue modding =[
Lockdown - 85% Updated 9/11
GridIron 1.1Prisoner: UPDATED 9/6!
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