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Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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SpecOp44




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Post by SpecOp44 »

Just curious, but does the lightmaps match the BSP? And also, are all ITMC's referenced to something (as in none are set to null)? Because that could also be the cause...
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Shadowz_O_Death




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Post by Shadowz_O_Death »

SpecOp44 wrote:Just curious, but does the lightmaps match the BSP? And also, are all ITMC's referenced to something (as in none are set to null)? Because that could also be the cause...
Thanks for your curiosity/concern. The LTMP dependency matches the SBSP dependency and all ITMC dependencies are referenced to something. I never touched any of the ITMC dependencies. Also, this error is very common and is just a bug within the code of H2Core.

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Shadowz_O_Death
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DoorM4n
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Post by DoorM4n »

I don't mean to bump but I would like to see how the Y/P/R calculations are going. A new mod is in need of a perfect YPR or else I will have to bring out some serious modding in which I dont care what happens, I work all night to get those coords perfect. (Like what I did for Dawn of Warfare and Lockout Underground Arena) :P :P :P
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P8ntballer24




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Post by P8ntballer24 »

killarzachary wrote:
Unilat wrote:Name: Entity, any version (1.3 is what I use)
Description: Incorrect yaw, pitch, and roll calculations
Scenario: When using the bsp viewer, yaw works perfectly (but also displays backwards with roll at the bottom of the screen) however, when a combination of yaw and roll, or yaw and pitch, or just pitch or roll by themselves is changed, objects get whacked out and face the incorrect directions in game.
Current Fix: Guess and check possibly.
I'm pretty sure theirs nothing you can do about that.
Me and poke tested that for weeks, its VERY hard to fix (so it seems) it requires halo2 to entity back halo 2 to entity back and forth till its spot on.

Darkmatter it self had some YPR errors, poke always told me there different in entity so he could not port them in, its not A hard fix, but as it seems from back in entity beta, it took alot of tunning.
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StalkingGrunt911




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Post by StalkingGrunt911 »

It's pretty funny how there were too many requests so Prey said he had more important things to do, which could be true but it just seems like a normal excuse for this sorta thing. Just like signatures.
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