"Failed to load the map"

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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combust





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Joined: Wed Aug 15, 2007 2:03 pm

"Failed to load the map"

Post by combust »

well, ive been out of the modding scene for awhile and i just recently decided to mod my brother's 360 halo 2 maps, so i used dothalo and i made warthogs fly, plasma pistols shoot out warthogs, and changed the sentinel beam force to 2 for a jetpack, after changing each object i clicked save tag or w/e, then once i was done i clicked fix encryption and then close map...

so when i tried to load it up ingame it gave me a failed to load the map error... how can i fix this? did i forget to fix something in dothalo?
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Rockymods




Wordewatician 500

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Post by Rockymods »

You must wait 5 days before bumping. Besides that was only 10 minutes after your first post....

Try using a different resigner.
combust





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Joined: Wed Aug 15, 2007 2:03 pm

Post by combust »

like what? ch2r to resign? i dont know...
xgamer





Posts: 70
Joined: Thu Feb 08, 2007 5:32 am

I know

Post by xgamer »

I get that alot from Dothalo. Just fixing the encryption in dothalo sometimes don't work, so i just take it a step further, CMR 2. The perfect resigning machine, never fails, never has failed. If you want to resign any blastacular maps, u must use CMR 1 and manually change the code.

Encyptomatic Signatures for the Blastacular Map Pack:

Tombstone (highplains.map): BBB7FF9B

Desolation (derlict.map): 79BB7689

When you use CMR 1, just open a map from the Blastacular Map Pack, and on the right hand side of the program will be a text box, insert the appropriate code i gave you for the map you opened. Then click the button above the text box, "Sign Map." Just make sure you fix the encryption on dothalo before you use CMR 1 or 2.
combust





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Joined: Wed Aug 15, 2007 2:03 pm

Post by combust »

thanks so much cmr 2 fixed it easily :wink:
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