Locking on to a projectile somehow?

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Ultamis





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Locking on to a projectile somehow?

Post by Ultamis »

Yeah,what Im trying to do is make the rocket launcher shoot a "tracker" by making the target distance really far and make it only lock onto my "tracker".I wanted to make the tracker attach to things,but as far as I know only proj's can be fired from a weapon and not just fall to the ground,so what I need to do is give the needle shard a hitbox...BUT that hasnt been done yet so is my idea screwed until someone finds a way to add hitboxes?
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xzodia




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Post by xzodia »

adding hit box's is easy...just copy form another hlmt, but i seem to recall from my tests that they only work when the object is in use by a bipd
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Ultamis





Posts: 108
Joined: Fri Jul 07, 2006 8:01 pm
Location: Brooklyn New York

Post by Ultamis »

I want to see if by somethin attaching to a bipd it becomes lock-onable.
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