Grenade changing

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Rockymods




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Grenade changing

Post by Rockymods »

How would I go about changing the grenades model and make it so it is thrown, does not explode, and when it hits someone it does damage.
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turk645




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Post by turk645 »

well you could make it hurt someone but the only problem i can see is that once made like that the projectile will dissapear once it hits anything and thus im not sure how you want it done.
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Rockymods




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Post by Rockymods »

It's to bad it would dissapear but that is fine.

Think of this as a knife. I want to throw the knife and have it deal damage. Which requires me changing the model of something that can be thrown like that. You catching what I mean?
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turk645




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Post by turk645 »

i see, cause i know that if you make it stick in stuff it wont do damage, that i know of. I do know if you make the rocket bounce off walls it still makes an explosion at every bounce point. If the same concept applays with sticking then you could dupe a rocket, make the explosion invisible, and lower the damage so on impact there is an explosion that huts but this is all specualtaion. Its the kind of thing that would need to be tested before i can clame it to be true.
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bibbit




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Post by bibbit »

turk645 wrote:i see, cause i know that if you make it stick in stuff it wont do damage, that i know of. I do know if you make the rocket bounce off walls it still makes an explosion at every bounce point. If the same concept applays with sticking then you could dupe a rocket, make the explosion invisible, and lower the damage so on impact there is an explosion that huts but this is all specualtaion. Its the kind of thing that would need to be tested before i can clame it to be true.
Sounds reasonable to me. I'd give it a go.
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Rockymods




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Post by Rockymods »

Actually I figured a way to make it stick in and do damage. If any of you would like to alpha test my mod give me a PM.
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Post by DJ_Gnomey »

Good you found out like I found this topic, lol. I was gonna say just use a needle shard.
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