Q & A

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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xzodia




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Post by xzodia »

Dootuz wrote:Q: I injected a skin and it turns black from far away. any ideas? And yes I did do the mip maps thing. Also how do you do attacemnts?
A: http://www.tlmstudios.org/forums/viewtopic.php?t=75
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machineman9





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Post by machineman9 »

Q: Are there any ways to edit the maps (as in, remodel parts) as ive heard you cant, but i thought that that couldnt be right
Last edited by machineman9 on Sat Apr 07, 2007 7:21 am, edited 1 time in total.
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Post by Cragsterboy »

machineman9 wrote:Q: Are there any ways to edit the maps (as in, remodel parts) as ive heard you cant, but i thought that that couldnt be right [color]


Yep! But not 100% you can remodel certain parts but they have the collision of wat it previously was! So theres no point at the moment until we find away to fix it

(i think im correct lol) :lol:
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Philofthe360





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Post by Philofthe360 »

Q: How can i add a spawn location for the soccerball in a map?
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Post by kibito87 »

Philofthe360 wrote:Q: How can i add a spawn location for the soccerball in a map?
A.
Transfer the soccerball's tag over to your map. It's a bloc tag.
Clone a obstacle pallette chunk.
Clone a obstacle placement chunk.
Open your maps scenario tag. click tools and choose the meta editor.
scroll down till you find the obstacle pallette reflexive.
Choose the last chunk there. Change it to the soccerball.
Now hit save at the top.
Find the obstacle placement reflexive now.
Choose the last chunk again, and change this to the soccerball.
Save.
Resign.
FTP and enjoy.
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james8492
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Post by james8492 »

I was was wondering whether all serenity patches for them to work you need to have the 1.1 auto-update disabled? and if so is there any way to convert it into a SPPF?
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Prey




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Post by Prey »

james8492 wrote:I was was wondering whether all serenity patches for them to work you need to have the 1.1 auto-update disabled? and if so is there any way to convert it into a SPPF?
No.
A .serenity is only a patch, as is a .sppf, the update has nothing to do with it.
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Post by DarkMetal »

*bump*

Come on, guys... I see plenty of those question topics when this could be used.
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Post by boomer3bs »

Q: is it possible to get yelo on a 360 with xsata if you know a tut please direct me.?
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Post by shade45 »

boomer3bs wrote:Q: is it possible to get yelo on a 360 with xsata if you know a tut please direct me.?
A: No not possible. At least not until the 360 is fully exploited...
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Post by Crazy_Techno516 »

Q: How do I skin walls, floors, etc.?
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Post by Fleabag77 »

BADSMILEY




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Post by BADSMILEY »

Q: If I hit the fix system link button in entity will that be all i need to do to fix the system link?
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Post by JacksonCougAr »

A:) Yes
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Post by Fleabag77 »

With the exception of visible projectiles.
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Post by BADSMILEY »

BADSMILEY wrote:Q: If I hit the fix system link button in entity will that be all i need to do to fix the system link?
Q:Wait does hitting the system link button fix JPT over system link and if not how do you do this
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Post by Fleabag77 »

IIRC, jpt damage changes will work, but force changes will not.
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Post by BADSMILEY »

Fleabag77 wrote:IIRC, jpt damage changes will work, but force changes will not.
oh thank you so much for clearin that up :o
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Post by snowdragon »

Q: I keep hearing about the x and y spawns for the airstrike but where do i find them.
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Post by cujo06 »

sorry if im posting on a really old topic, im not smart enough to tell when it was posted.
Q: I keep hearing about the x and y spawns for the airstrike but where do i find them.
A: Load dothalo and in the weapon editor go all the way down to the projectile tab and click the number of the projectile youd like. Then just edit the Z value and it will come from the sky, i ussually set it to about 10
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