I don't fully understand how to clone chunks to the [scnr] Tag for adding Teleporters, I try to, but I have no clue if it works or not.
What is it supposed to do when it works?
Cloning
- xXxCocoFangxXx
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- Joined: Thu Sep 08, 2005 9:57 am
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- xXxCocoFangxXx
- Posts: 3756
- Joined: Thu Sep 08, 2005 9:57 am
- Contact:
Re: Cloning
Cloaning Chunks allows you to add more of what ever to the map to spawn ex: gun, vechile, exc. example: Say I want to add the fuel rod gun to spawn without replacing a weapon. Oh and here is a tut for you http://forums.halomods.com/viewtopic.php?t=55033xXxCocoFangxXx wrote:I don't fully understand how to clone chunks to the [scnr] Tag for adding Teleporters, I try to, but I have no clue if it works or not.
What is it supposed to do when it works?
Re: Cloning
What do you mean, when it works? Say you are going to clone the 2 chunks for the scenery of the teleporters. You'd open up your maps scenario and on the right area, right click and choose the chunk cloner. Now in the chunk cloner go to the scenery placement. (assuming your map already has the teleporters scenery). Choose any chunk inside the scenery placement reflexive. Highlight it, then on the right side of the window change the chunk clone amount from 20 to 2. Then hit the clone button. Once it's done cloning, on the right side again, hit the save meta to map. That's how you know it works. Now you have 2 extra scenery placement chunks to make into entrance and exit scenery.xXxCocoFangxXx wrote:What is it supposed to do when it works?
Does that answer your question? If not, hit me up on AIM and i'll guide you through the process.
