
someone help me with putting single player weopons on mp
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- Posts: 10
- Joined: Tue Mar 06, 2007 5:21 pm
someone help me with putting single player weopons on mp
Hey I'm having some trouble with putting single player weopons on multi- player maps. I believe I know everything on how to put the fuel rod cannon on cougulation.map. When ever I transfer any foreign weopon by dragging and drop the flak cannon tag with insolence v1 things go wrong for me. After that step the retarted game says "You failed to load the map".
"somebody help me"!!! I have looked all over the web and even in a good book I bought.

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- Posts: 10
- Joined: Tue Mar 06, 2007 5:21 pm
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- Posts: 10
- Joined: Tue Mar 06, 2007 5:21 pm
help a noob out
ok hopfully this might explain what I'm doing wrong...
1.I open insolence v1
2. I open 07a_highcharity.map and cougulation.map
3. search for the flak cannon tag
4. drag and drop the tag to transer the tag
5.that little box saying everything it's transfering
note:I'm not sure if that massage saying insolence needs to find single_player_shared would help me load the map. That message won't appear and is rare if it does. I'm thinking weather thats the reason why things go wrong.
6.once the box dissapears next what I do is sign the map
:note here is where I tell the 2 different ways I try to perform this mod
------------------------------------------------------------------------------------- option 1
1.I stay in insolence and look for the flak cannon tag in cougulation
2.I double click on it and go into dev mode
3.plug-in the FP models for masterchief for chunk 0
4. go under the itmc tags and replace the dependency for the fuel rod cannon
5. sign the map again and ftp to my xbox
------------------------------------------------------------------------------------- option 2
1. open Entity and open your map, then scroll down to the weap tag and duplicate the rocket_launcher.
2. I copy the meta offset of the fuel rod and paste it over rocket_launcher(1) and save changes.
3. Go to the itmc tag and choose any weap and change its spawn to objects\weapons\support_high\flak_cannon\flak_cann on and save changes.
4. Now just click fix encryption, close the map, then ftp it over to your xbox
------------------------------------------------------------------------------------- halo info
1.my halo disk is v.1.1
2.all of the maps are clean before I mod for the fuel rod cannon
3. I don't overwrite the single_player_shared in the F drive
4.I have the halo map pack on the hard drive
5.My xbox has an amazing 250GB hard drive
(yes it is pimped out)
6. I use a zenium 24k mod chip
7.I launch games with avalaunch
1.I open insolence v1
2. I open 07a_highcharity.map and cougulation.map
3. search for the flak cannon tag
4. drag and drop the tag to transer the tag
5.that little box saying everything it's transfering
note:I'm not sure if that massage saying insolence needs to find single_player_shared would help me load the map. That message won't appear and is rare if it does. I'm thinking weather thats the reason why things go wrong.

6.once the box dissapears next what I do is sign the map
:note here is where I tell the 2 different ways I try to perform this mod
------------------------------------------------------------------------------------- option 1
1.I stay in insolence and look for the flak cannon tag in cougulation
2.I double click on it and go into dev mode
3.plug-in the FP models for masterchief for chunk 0
4. go under the itmc tags and replace the dependency for the fuel rod cannon
5. sign the map again and ftp to my xbox
------------------------------------------------------------------------------------- option 2
1. open Entity and open your map, then scroll down to the weap tag and duplicate the rocket_launcher.
2. I copy the meta offset of the fuel rod and paste it over rocket_launcher(1) and save changes.
3. Go to the itmc tag and choose any weap and change its spawn to objects\weapons\support_high\flak_cannon\flak_cann on and save changes.
4. Now just click fix encryption, close the map, then ftp it over to your xbox
------------------------------------------------------------------------------------- halo info
1.my halo disk is v.1.1
2.all of the maps are clean before I mod for the fuel rod cannon
3. I don't overwrite the single_player_shared in the F drive
4.I have the halo map pack on the hard drive
5.My xbox has an amazing 250GB hard drive

6. I use a zenium 24k mod chip
7.I launch games with avalaunch
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- Posts: 10
- Joined: Tue Mar 06, 2007 5:21 pm
me
I just transfered this post to tech questions and problems...I thought I misplaced this in the mod discussion section.
here the link:
http://forums.halomods.com/viewtopic.ph ... 356#577356
here the link:
http://forums.halomods.com/viewtopic.ph ... 356#577356
- Bloodglitch
- Posts: 45
- Joined: Thu Feb 12, 2004 2:25 pm
- Location: AZ, USA