Evil Pelican

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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Last Stand





Posts: 13
Joined: Sat Mar 18, 2006 9:58 am

Evil Pelican

Post by Last Stand »

Hey

My pelican is rebel, i added it in zanzibar.map, everything works until that
son of ***** keeps of spining outta control whichs makes it hard to drive. can someone help me this...... :D :D
:D
Thanks

-LastStand
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antszy101




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Post by antszy101 »

you need to place a mach underneath the pelican because it doesnt have collision with the sbsp :wink:
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Last Stand





Posts: 13
Joined: Sat Mar 18, 2006 9:58 am

Post by Last Stand »

Hey again


sure ok?

How do I do That????? :) :) :)
:)
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antszy101




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Post by antszy101 »

It depends on what map your using. Since your using zanzibar, you first have to transfer over a mach from another map. After that, you spawn the mach. Easiest way is to duplicate an itmc, then swap the only dependency for your mach. Then, in the scnr tag, under dependencies look for an itmc your willing to sacrifice (say a frag gernade) and swap it with youor duplicated itmc. Then open entitys bsp viewer and click "show collections". Finally, move your mach using the bsp viewer to the spot where you want it. Sign the map and FTP away!

-your welcome :)
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