solid objects
-
- Posts: 92
- Joined: Sat Apr 09, 2005 4:47 pm
correct me if i'm wrong, but this should work..
1. open both your MP map in insolence
2. drag and drop the containment gate into it
3. drag and drop the "boss platform" (which i dont even know what that is)
4. swap the hlmt for the containment gate to the boss platform
5. add the containment gate to the level (via chunks, itmc, proj, whatever)
6. test it and it should work.. if not, try other stuff then the hlmt? you could just swap the model+shader (or just shader, i dont know what the boss thing is)
1. open both your MP map in insolence
2. drag and drop the containment gate into it
3. drag and drop the "boss platform" (which i dont even know what that is)
4. swap the hlmt for the containment gate to the boss platform
5. add the containment gate to the level (via chunks, itmc, proj, whatever)
6. test it and it should work.. if not, try other stuff then the hlmt? you could just swap the model+shader (or just shader, i dont know what the boss thing is)
Serenity Vs. SPPF
who the hell cares?
who the hell cares?
-
- Posts: 583
- Joined: Tue Apr 18, 2006 3:23 pm
- Location: Earth
-
- Posts: 92
- Joined: Sat Apr 09, 2005 4:47 pm
-
- Posts: 583
- Joined: Tue Apr 18, 2006 3:23 pm
- Location: Earth
-
- Posts: 583
- Joined: Tue Apr 18, 2006 3:23 pm
- Location: Earth
-
- Posts: 583
- Joined: Tue Apr 18, 2006 3:23 pm
- Location: Earth
-
- Posts: 133
- Joined: Sun May 28, 2006 12:39 pm
-
- Posts: 133
- Joined: Sun May 28, 2006 12:39 pm