Brighten Up
- WaywornMmmmm
- Posts: 1341
- Joined: Sat Nov 05, 2005 5:17 am
- Location: U.S.A
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Brighten Up
Hello everyone. Is there a way to make just one part of the map brighter without useing uber lightmap tool or going through all the lightmap bitmaps?
you could spawn a light

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- WaywornMmmmm
- Posts: 1341
- Joined: Sat Nov 05, 2005 5:17 am
- Location: U.S.A
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- WaywornMmmmm
- Posts: 1341
- Joined: Sat Nov 05, 2005 5:17 am
- Location: U.S.A
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Ok, well I don't really want to import a light from another map. Is there a light in waterworks. If there is, can you tell me how to spawn it and what tag it is?
On a different note, can you tell me what gametype types of spawns can I move with entity bsp viewer. (Like spawns that will work. AKA spawns in dm get screwed up) If there is one that I can't can someone tell me how.
On a different note, can you tell me what gametype types of spawns can I move with entity bsp viewer. (Like spawns that will work. AKA spawns in dm get screwed up) If there is one that I can't can someone tell me how.
- WaywornMmmmm
- Posts: 1341
- Joined: Sat Nov 05, 2005 5:17 am
- Location: U.S.A
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ill be able to help in a day or two, i plan on updating the scnr tag with the light placement info.
Edit: i didnt realize that the light placement info was already added at the TRP site. Im still going to find out more about that reflexive though
Edit: i didnt realize that the light placement info was already added at the TRP site. Im still going to find out more about that reflexive though

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