Lets discuss what we have not accomplished in Halo 2 modding
have we found out anything about the ladders in this game.

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
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and if i remember there is also one on water works, so far i havent found the ladder though.

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
Re: k
Weather is in the bsp. Or it's referenced there or something. So no, you wouldn't be able to put in weather that way.yivkX wrote:What if I injected Beaver creeks BSP into lockout, and then replaced the weather and injected the scnr tags meta, couldnt you put weater there that way?
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Re: k
Hmmm, sounds the banshee barriar.snaku wrote:Weather is in the bsp. Or it's referenced there or something. So no, you wouldn't be able to put in weather that way.
Shade...
weather will be addable with the new entity

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There are two ladders in Headlong, and two in waterworks. (In headlong there is one ontop of the map, and another in the big door on the broken highway. It waterworks, they both lead to the sword)WaywornMmmmm wrote:There is a ladder in headlong. It is ontop of a building. I've never lookd throught tags for it though.turk644 wrote:have we found out anything about the ladders in this game.
If we find out stuff about these..... we could have like MATRIX BEAVER CREEK!............
/stupid idea
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This is how I think it worksWaywornMmmmm wrote:My guess is bsp scenery.
Inside the sbsp in the collsion bsp reflex theres a nested reflex called surfaces and inside this reflex there is a byte that determines what type of surface certian parts of the bsp are(climbable, two sided , breakable, ect)
To make it so you could climb the walls of the map i believe you would have to change every surface in the map to climbable.
If you look in guerilla at the collision bsp reflex its pretty much identical to halo2's collsion bsp reflex and is where i got this theory from
hmm.. i thought it probably had something to do with the sbsp. also i didnt know there was a second latter in headlong, i only knew about the one ontop of the map.

"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
where is this ladder on top of the map? and why is it there?

Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
May i direct your guys attention here
http://files.halomods.com/viewtopic.php?t=52314
it worked exactly how i thought it did just change the 3rd short of every chunk to -1
http://files.halomods.com/viewtopic.php?t=52314
it worked exactly how i thought it did just change the 3rd short of every chunk to -1
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