adding stuff to MC

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
User avatar
xzodia




Translator Connoisseur Coagulator

Posts: 1981
Joined: Sun May 15, 2005 10:31 am
Location: UK
Contact:

Post by xzodia »

or you could make a weap to do it for you...
Image
Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
User avatar
dazzajay




Literarian 500

Posts: 582
Joined: Tue Feb 21, 2006 9:17 am
Location: Shepparton, Victoria, Australia
Contact:

Post by dazzajay »

xzodia wrote:or you could make a weap to do it for you...
oh yeah, i forgot all about that.
User avatar
scynide




Articulatist 100

Posts: 257
Joined: Fri Feb 17, 2006 1:32 pm
Location: Salida, CO, U.S.A.

Post by scynide »

The Halo 2 (NTSC) +13 Trainer will do the infinite camo thing and when u shoot, you don't uncamo. You have to use v1.0 of Halo 2 though. So u would not be able to use Containment unless u added it to the mainmenu.
User avatar
dazzajay




Literarian 500

Posts: 582
Joined: Tue Feb 21, 2006 9:17 am
Location: Shepparton, Victoria, Australia
Contact:

Post by dazzajay »

scynide wrote:The Halo 2 (NTSC) +13 Trainer will do the infinite camo thing and when u shoot, you don't uncamo. You have to use v1.0 of Halo 2 though. So u would not be able to use Containment unless u added it to the mainmenu.
ok, just a question, does the camo stay up when your shot at?

and im filming the ep on Headlong (Again) so im on Halo 1.0 using the loader.
Maytag1FS





Posts: 23
Joined: Tue May 16, 2006 4:27 pm
Location: Medford Oregon
Contact:

Post by Maytag1FS »

scynide wrote:So u would not be able to use Containment unless u added it to the mainmenu.
There is no call for flaming, this is your warning. Next offense you will recieve a strike.
Image
User avatar
dazzajay




Literarian 500

Posts: 582
Joined: Tue Feb 21, 2006 9:17 am
Location: Shepparton, Victoria, Australia
Contact:

Post by dazzajay »

Maytag1FS wrote:
scynide wrote:So u would not be able to use Containment unless u added it to the mainmenu.
Idiot!! JUST RENAME CONTAINMENT TO LIKE BEAVERCREEK!!


lamer.
Ugh, no flaming in my thread.... and 2 im not using containment, and 3 i have about 45 maps in my mainmenu, so ive allready done something along those lines.
User avatar
turk645




Artisan Translator Pyre

Posts: 2887
Joined: Wed May 18, 2005 12:32 pm
Location: In my special pillow fort.
Contact:

Post by turk645 »

i know dazzajay has already saw this but i found it funny and thought i would show other people.
Image
Edit: on a side note, if i got shot in the fusion coil when,when standing with it putruding from me, i still took damage instead of it exploding.
Image
ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
User avatar
scynide




Articulatist 100

Posts: 257
Joined: Fri Feb 17, 2006 1:32 pm
Location: Salida, CO, U.S.A.

Post by scynide »

The person u are shooting stays invisible, but their shield shows up when they are shot. Unless u wanted the guy to die, u could put on never die in the trainer and make a no shields game to fix that. also the trainer will work for everyone playing on that specific box only.

Edit: Oh! and thanks dazzajay for getting my back on that flamer. :)
User avatar
dazzajay




Literarian 500

Posts: 582
Joined: Tue Feb 21, 2006 9:17 am
Location: Shepparton, Victoria, Australia
Contact:

Post by dazzajay »

scynide wrote:The person u are shooting stays invisible, but their shield shows up when they are shot. Unless u wanted the guy to die, u could put on never die in the trainer and make a no shields game to fix that. also the trainer will work for everyone playing on that specific box only.

Edit: Oh! and thanks dazzajay for getting my back on that flamer. :)
thanks mate, i will check out the trainer.

:::EDIT:::
i hunted around (google) for the trainer and found a forum saying its at Evox's site so i found the new addy of Evox's site but the trainers section is down :-(
any other places where i might find it?
Juniorman030790





Posts: 745
Joined: Mon Feb 14, 2005 1:09 pm
Contact:

Post by Juniorman030790 »

Here dazza.

http://noremorsemods.com/Downloads/Trai ... ietyH2.rar

By the way my dvd recorder is messed up but i'm still looking to film with you I've been busy lately but PM me when we can do a shoot and I'm up for it.
Image
User avatar
scynide




Articulatist 100

Posts: 257
Joined: Fri Feb 17, 2006 1:32 pm
Location: Salida, CO, U.S.A.

Post by scynide »

http://trainers.maxconsole.net/index.php?dlid=305

But you would have to sign up for a free account. This is the best site ever for EvoX trainers I have found and I love trainers. It is worth the time it takes to sign up. There might even be one for 1.1, but I ave not tested it yet. key word: yet.

Edit:http://trainers.maxconsole.net/index.php?dlid=368

That one works with the 1.1 update from the Multiplayer Map Pack disk only, but it definately works. Hope that helps.
Post Reply