I'm trying to position itmc's for projectiles. So, I have it spawning a rocket (so I can position it), and point is where I want to. Half of the ones that I put out work like they're supposed to, and the other half are 90 degreees off! I look in the bsp viewer of darkmatter or entity, and the spawns are pointing right where they're supposed to. What's wrong?
Thanks.
spawns not matching bsp viewer?
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Re: spawns not matching bsp viewer?
Entity's BSP rotation settings are off. However everytime I use Darkmatter it works perfectly.n64nerd wrote:I'm trying to position itmc's for projectiles. So, I have it spawning a rocket (so I can position it), and point is where I want to. Half of the ones that I put out work like they're supposed to, and the other half are 90 degreees off! I look in the bsp viewer of darkmatter or entity, and the spawns are pointing right where they're supposed to. What's wrong?
Thanks.