Phantom Help
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- Posts: 49
- Joined: Sun Feb 19, 2006 11:48 am
Phantom Help
I have the phantom in my map. It comes out of the rocket. When I shoot it, in about 3 seconds, the map freezes. Please help.
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- Posts: 1474
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what tag type did you swap the projectile as?

I made this 100% by myself, Everything from the background, to the location of the tags, Get yours http://customgamercards.com
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- Posts: 49
- Joined: Sun Feb 19, 2006 11:48 am
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- Posts: 49
- Joined: Sun Feb 19, 2006 11:48 am
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- Posts: 1474
- Joined: Sun Aug 14, 2005 11:39 pm
- Location: On Vacation From The Loads Of Bull*hit That Goes On Here
- Contact:
collision tags maybe? or phmo?

I made this 100% by myself, Everything from the background, to the location of the tags, Get yours http://customgamercards.com
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- Posts: 49
- Joined: Sun Feb 19, 2006 11:48 am
you can definitely fly the phantom. I've been working on this too. There's an sppf patch for a map someone made called psychoagulation or psycoagulation that has it in there. I'm in the process of figuring out which things they changed in insolence, but that's a hell of a lot of dependancies and attributes. I spawn my phantom on my map, and if my character actually points itself towards it, in about 3 seconds it freezes. I believe it does this when it starts to roll forwards, so you may want to try and swap it's phmo for the banshees. see if it helps.
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- Posts: 49
- Joined: Sun Feb 19, 2006 11:48 am
the phantom has its own unique flight feel. The flight controls, weight, and handling are all unique to the vehicle. However, the pelican has similar, if not the same, attributes. You could potentially switch hlmts and null out shaders, lens, cont, etc. but then the effects don't work. I'm going away for the weekend, so I can't do anything further until sunday. somebody transfer the phantom in psycoagulation to containment, play as an elite, and see if it works (elite fix, so I'm guessing that something in the map wasn't changed for mc).