making a phantom flyable.
making a phantom flyable.
I read a tut on making pelicans flyable because I want to make a phantom flyable and thought it was the same thing but I can't make the pelican nor the phantom fly. any help?
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- Posts: 506
- Joined: Thu Nov 24, 2005 3:07 am
- Location: Australia
How to make a phantom Flyable
What you need
~DoTHalo
~Insolence
~A map, with an injected phantom.
Go into insolence, and open your map with the phantom. Go to the vehi tag and find phantom. Now open its tag and switch to "dev mode" by clicking edit mode.
Now click on the "seats" reflexive, and switch "phantom_d" to "warthog_d"
Look down and you see two "phantom_driver" string ID's. Trust me on this 1, Change them BOTH to phantom_p
Ok, that is done (unless u want passenger seats)
Now go to plugin and switch to the XML plugin, and click on the seats reflexive.
Trust me on these, they work.
Change:
Fire Weapon (H) to True
Disable Seat? To False, if it is on True
Close Door (T) To True
Enable HUD to True
3rd Person View to True
Turret Fire (HW) to True
Driver Seat to True
Vehicle weapon enabled to True
Drive system enabled to True
~Also make sure the top thing says 5.) Driver and is the chunk 0.
Ok, were not done yet we have one thing to do. Close your map and open it up in dothalo. Now go to the vehi tag and find your phantom, and open the tag editor.
Now go way to the bottom of the tag editor, and find the thing that says Seats. Click the dropdown box, and select 0. Now under flags, Uncheck
"Disable Driving???"
You are now ready to fly your phantom! Fix encryption and FTP up to the box, Enjoy!
If you have any problems with this tutorial, or questions, please contact me on AIM.
-Tutorial by soty13
Use the search button next time plz...i found this in 2 min by typing Phantom in the search box.
What you need
~DoTHalo
~Insolence
~A map, with an injected phantom.
Go into insolence, and open your map with the phantom. Go to the vehi tag and find phantom. Now open its tag and switch to "dev mode" by clicking edit mode.
Now click on the "seats" reflexive, and switch "phantom_d" to "warthog_d"
Look down and you see two "phantom_driver" string ID's. Trust me on this 1, Change them BOTH to phantom_p
Ok, that is done (unless u want passenger seats)
Now go to plugin and switch to the XML plugin, and click on the seats reflexive.
Trust me on these, they work.
Change:
Fire Weapon (H) to True
Disable Seat? To False, if it is on True
Close Door (T) To True
Enable HUD to True
3rd Person View to True
Turret Fire (HW) to True
Driver Seat to True
Vehicle weapon enabled to True
Drive system enabled to True
~Also make sure the top thing says 5.) Driver and is the chunk 0.
Ok, were not done yet we have one thing to do. Close your map and open it up in dothalo. Now go to the vehi tag and find your phantom, and open the tag editor.
Now go way to the bottom of the tag editor, and find the thing that says Seats. Click the dropdown box, and select 0. Now under flags, Uncheck
"Disable Driving???"
You are now ready to fly your phantom! Fix encryption and FTP up to the box, Enjoy!
If you have any problems with this tutorial, or questions, please contact me on AIM.
-Tutorial by soty13
Use the search button next time plz...i found this in 2 min by typing Phantom in the search box.
-
- Posts: 506
- Joined: Thu Nov 24, 2005 3:07 am
- Location: Australia
- TheTyckoMan
- Posts: 854
- Joined: Fri Apr 02, 2004 11:22 am
- Location: Tea co not Tie co...
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Best thing to do with vehicles like these is to make them drivable in sp first and make an ai spawn with it (so it doesn't flip) and see if you can get in, then transfer it over to mp 

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