FANTOM 13, ENTER HERE

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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pleasedontbanme





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Joined: Tue Nov 22, 2005 7:41 pm
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FANTOM 13, ENTER HERE

Post by pleasedontbanme »

fantom 13, you seem like you know a lot about modding, so would you tell me some
things,
1. where in h2x can you edit the explosion size of the rocket, or anything else with that matter, please tell me,
2. if you know how to change some spawn points for the air lifts on foundation/lockout/any other maps with them, please send me a tutorial or something
3. how do you use the bsp viewer on darkmatter
4. how can you change the spawn points for vehicles and weapons, default spawns, not over weapons, etc
Roses are red, Violets are blue, AIDs are contagious, So watch who you screw.
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Fantom13





Posts: 907
Joined: Sat Aug 27, 2005 7:07 am
Location: Niagara Falls

Post by Fantom13 »

1. Dont know, but il look into it
2. I use Darkmatter's BSP viewer to move them.
3. Simply open Darkmatter, and click the SBSP tag and wait. It will open soon enough. W moves cam up, D down, I J K L rotates camera i think. Page UP/DOWN moves objects you select up and down, and Home/End/Del rotates em im pretty sure. Also ARROW keys move the object.
4. Use the COORD finder to find the coordanites then open ADI, click the SCNR tag, and open Blue Guerilla, and scroll down to Collections, and edit the X Y Z there.
Back after more then a year away from the modding community.
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