Does anyone know how to change the function of machines?

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zimbomonkey1





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Does anyone know how to change the function of machines?

Post by zimbomonkey1 »

Does anyone know how to change the functions or controls of machines (i.e. make the Zanzibar gate button stop the flying wheels)? I have been wondering if this is possible for a while. Thanks.
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Post by zimbomonkey1 »

I'm guessing that's a no...
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Post by zimbomonkey1 »

sorry for triple posting, but what about the guy who made the base-shield mod for containment? wouldn't he know? How else could he have done it?
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Fantom13





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Post by Fantom13 »

2 things.

- You said sorry for triple posting, why didnt you just hit EDIT?

- What are you talking about, base shield mod? Elaborate more.
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twilkey2002





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Post by twilkey2002 »

Theres a mod on containment that put a sheild around the base where the flag spawns. By shield I mean a big wall that can be movied up and down.
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zimbomonkey1





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Post by zimbomonkey1 »

Fantom13 wrote:2 things.

- You said sorry for triple posting, why didnt you just hit EDIT?

- What are you talking about, base shield mod? Elaborate more.
It had moved to the second page, and if I didn't bump it wouldn't be seen by many people. Also, the creator is glitchyguardian, but he doesn't mod anymore. Oh well.
modder4321





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Post by modder4321 »

the shield was alrdy scripted and everything thing it just needed to be added duh
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Post by zimbomonkey1 »

modder4321 wrote:the shield was alrdy scripted and everything thing it just needed to be added duh
Right, but I need to know how he tied it to the switch...
Or did he just do an hlmt swap or something?
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Fantom13





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Post by Fantom13 »

Do you mean you walk up to it and it auto opens (moves) for you? If so, thats quite simple,
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zimbomonkey1





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Post by zimbomonkey1 »

Fantom13 wrote:Do you mean you walk up to it and it auto opens (moves) for you? If so, thats quite simple,
Well, that could help... I actually want to know how to make a pressable switch that wouldn't normally control a certain machine control that machine, i.e., making the blue base button in containment open the red base door, that sort of thing. But knowing how to open it automatically may clear up a few things... how do you do it?
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Post by zimbomonkey1 »

Fantom13 wrote:Do you mean you walk up to it and it auto opens (moves) for you? If so, thats quite simple,
Well, that could help... I actually want to know how to make a pressable switch that wouldn't normally control a certain machine control that machine, i.e., making the blue base button in containment open the red base door, that sort of thing. But knowing how to open it automatically may clear up a few things... how do you do it?
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RaVNzCRoFT




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Post by RaVNzCRoFT »

Please try not to double-post. Just open up any map that has automatic doors. Open the map in Dothalo or HHT, and look at the dependencies for all the doors. I'm sure there's some sort of dependency that involves bipeds. I'm guessing this is the distance something must be from the door to make it open.
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Post by zimbomonkey1 »

RaVNzCRoFT wrote:Please try not to double-post. Just open up any map that has automatic doors. Open the map in Dothalo or HHT, and look at the dependencies for all the doors. I'm sure there's some sort of dependency that involves bipeds. I'm guessing this is the distance something must be from the door to make it open.
Sorry about the double post. I was going to delete the other post but I didn't realize that you couldn't delete. :( Thanks for the help, btw.
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RaVNzCRoFT




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Post by RaVNzCRoFT »

No problem. You can only delete a post if no one has made any posts after it.
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Post by zimbomonkey1 »

Nope, no bipd dependencies in the mach tags. Anyone else have any ideas?
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