ragdolls

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turk645




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ragdolls

Post by turk645 »

would the ragdoll of a person be under the jmad or the phmo?
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Post by Juniorman030790 »

not phmo :wink:
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Post by lxNicktardxl »

I dont know about the jmad either. I looked in there and all I found was sounds and effects. :?
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turk645




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Post by turk645 »

it's probably in the jmad then considering that's where all the animations are stored.
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Post by Juniorman030790 »

well when i tried to shoot the MC's Jmad outta my pp it didn't work.
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Post by LightningStruckMyXbox »

Well I haven't actually tried this yet but it might work.

Make a duplicate of the MC's biped and hlmt
Go to the plasma pistol and make it so that it shoots out the bipd of the MC
Then relink the new bipd and new hlmt together
Then under the new HLMT tag go to unknown 2. That is the health/shields/location damage section

I don't know much about unknown 2 but this might help

http://insolence.epgservers.net/forums/ ... 2&topic=55

The basic idea is to shoot a MC with zero health and zero shields. That way he dyes right away

Let me know if that works
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turk645




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Post by turk645 »

i can already shoot out a dead mc but thats not what im trying to do, im trying to find out if the ragdoll is in th jmad or not so i can swap an animation for it.
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Post by LightningStruckMyXbox »

Oh.
Then I'm pretty sure it's the jmad
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