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lxNicktardxl





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Someone that plays Campaign<-------------

Post by lxNicktardxl »

I need to know what SP or MP map has those balls of fire. Like on the warzone mod for foundation.
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modder4321





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Re: Someone that plays Campaign<-------------

Post by modder4321 »

lxNicktardxl wrote:I need to know what SP or MP map has those balls of fire. Like on the warzone mod for foundation.
well i nevered played that mod but i believe its a custom effe
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Post by tebteb »

lol.... i dont know any maps with balls of fire, sorry. i just thought it was funny.
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lxNicktardxl





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Post by lxNicktardxl »

lol. Not like balls of fire..........they are just like patches of fire, like a miniature bon fire.
http://files.halomods.com/viewtopic.php ... ht=warzone
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modder4321





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Post by modder4321 »

lxNicktardxl wrote:lol. Not like balls of fire..........they are just like patches of fire, like a miniature bon fire.
http://files.halomods.com/viewtopic.php ... ht=warzone
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Post by lxNicktardxl »

I cant find what tab the fire is in. Because I cant just spawn an effect where the *weapon* is. I looked at elongation in darkmatter and I think that the fire is Object/special/null_up/null_up I will try it but I dont know?
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modder4321





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Post by modder4321 »

lxNicktardxl wrote:I cant find what tab the fire is in. Because I cant just spawn an effect where the *weapon* is. I looked at elongation in darkmatter and I think that the fire is Object/special/null_up/null_up I will try it but I dont know?
look for it i ceen it before in the effe tags
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Fantom13





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Post by Fantom13 »

Scen Tag:
effects\scenery\fires\fire_basic_large
effects\scenery\fires\fire_basic_medium
effects\scenery\fires\fire_basic_small

Maybe those?
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lxNicktardxl





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Post by lxNicktardxl »

ok well if i want to add the chunk what kind of chunk do i add. I need a lot of help. I am trying to think about how to do it but it just isnt working.

<How do I add a chunk of Fire to the map?>
Fire is in the scenery tag.
The dependencies are:

scenarios\objects\special\null_up\null_up
effects\scenery\fires\fire_basic_large
effects\lens_flares\fire_looping_large
sound\visual_effects\gasoline_fire\gasoline_fire
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Fantom13





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Post by Fantom13 »

Actually, Theres probably an easier way, but couldnt you chunk add a new collection in the scnr tag, then make a weapon thats hlmt is the Null_Up (fire)?
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