sorry, i hav another jetpack question lol

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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ObLiTrAtE





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sorry, i hav another jetpack question lol

Post by ObLiTrAtE »

ok when i made a game only i could go up in the air if i pointed the sentinal beam down. Shouldnt everyone be able to do this? Did i do something wrong, is there anyway i can make it so everyone can fly in the air? it doesnt have to be with a sentinal beam :cry:
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ObLiTrAtE





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dsafsa

Post by ObLiTrAtE »

common ne1
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firebat063





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Post by firebat063 »

This might fall under the reasons why people can't see or use modifications that you do to anything other than the PP or RL.
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Post by peabnuts123 »

i thought u cudnt play mods that were created with insolence over system link.... let alone XBL, so maybe try using something else to mod with, or maybe u already are.
halvorsen




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Post by halvorsen »

if you get the pp to shot atuo, then give it force in plasma_pistol_firing
ObLiTrAtE





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fsdfaaf

Post by ObLiTrAtE »

im going to try that i never thought of that! :o and do u mean plasma pistol trigger becaus there is no firing
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Post by halvorsen »

yeah
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Post by Wowko »

were u the host?
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Post by ScottyGEE »

ok first off is this for people that also have the mod over sys link?
Well heres something you should know, modified "force" values do not happen over system link, but ones with force applied already (frag grenades rlauncher etc) do.
So what you should do is modify a .jpt that alread has force applied (1-2.5 max is good) to hace no damage. that way others will be able to use this...

i guess the same kinda applies to people without the mod, only you are restricted to using the plasma pistol rocket launcher and carbine (that also works for sys link too) as weapons to make into a jetpack, so youd have to make them auto etc etc like the sentinal beam styled jetpack

did that help?
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