Lightmaping With ADI [Need Help]

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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Extrinsic





Posts: 16
Joined: Wed Jul 20, 2005 2:54 pm

Lightmaping With ADI [Need Help]

Post by Extrinsic »

I Made mY burial_mounds dark with ADIs lightmap tool i changed it to 5% well bu the base and in both caves there still lit up how can i fix this? is there any other way to do this? i tried the method where you change all the submaps to dxt5 format with the hex editor then injected 70 new bitmaps all dark of the corasponding size( which was a bitch ) then it wouldnt let me encrypt my map it said file isnt a valid halo 2 map i would really apreaciate help with this thanks.
Extrinsic





Posts: 16
Joined: Wed Jul 20, 2005 2:54 pm

Post by Extrinsic »

anyone?
I am clearly a cow





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Post by I am clearly a cow »

well that lightmap tool was pretty old so ya... for a big map like waterworks, theres bound to be problems. now to fix this, u could jus change the lightmaps the hard way. bunch of tutorials on this, thers one in h2mc i believe.
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