New maps

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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XNZsantium





Posts: 12
Joined: Wed Feb 16, 2005 9:49 am

New maps

Post by XNZsantium »

!NOTE! This thread is for the attempt at making the new maps compatible with everyone, even if they are located in the maps folder of halo.
!NOTE!

After hexing patch_v3.lvl and patch.lvl from the Bonus Map Pack from Bungie, It seems that the new maps follow the standard scenarios scheme.
I.E.: scenarios\multi\containment\containment.
All mainmenu modders know that this doesn't load the map if added to the mainmenu.

After seeing this, I believe it would be possible to somehow make it work for people who have the maps in E:\TDATA to play with people who have the maps in their maps folder.

I have looked at the v1.1 default.xbe's map-loading code is no different than 1.0s. So this means that the key is stored somewhere in the patch files. If someone were to spend the time go and test every combo of scenarios that are in them, I'm sure it can be done.

If anyone would like to help me in this task, please tell me here.
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