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Unedited Maps
Posted: Mon Jul 23, 2007 8:24 pm
by Metroid9824
Does anyone have ppf for turf that can revert it to its original state(unedited)?
Posted: Mon Jul 23, 2007 8:28 pm
by MrBalll
Pretty sure it doesn't work that way. Just get a clean one out of your tdata folder.
Posted: Mon Jul 23, 2007 11:29 pm
by Tural
Correct. It is impossible to have a generic patch to unmod the map, unless you have the clean map to use in generating a patch for that specific mod. If that was the case, well your problem would already be solved.
Posted: Sun Jul 29, 2007 10:42 am
by Rockymods
Actually I think it might be possible.
If Player A had Player B's modded map and a clean copy of it then he could take serenity and assign the original map path to the modded map and the modified map path to the original map. Then it would create a patch to the clean map. Then again that involves deleting things with the patch which I have no clue if it is possible.
Hopefully that post made sense.
Posted: Sun Jul 29, 2007 8:46 pm
by OwnZ joO
Tural wrote:Correct. It is impossible to have a generic patch to unmod the map, unless you have the clean map to use in generating a patch for that specific mod. If that was the case, well your problem would already be solved.
Haha I could make a generic one, it would just be practically giving them the map in ppf form though, because it would have all of the data for the map in the patch, so the patch would be bigger than the map, because it would not only contain the map data, but it would have to have offset data too.
But nobody is going to do that around here, like they said, get a clean one off your box.